Clamav uses AC_TRY_RUN in m4/reorganization/code_checks/ipv6.m4 to check
for ipv6 support, which is not cross-compile safe. Since buildroot
supports ipv6 out-of-the-box now this patch forces ipv6 support.
Signed-off-by: Bernd Kuhls <bernd.kuhls@t-online.de>
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
Drop LIBTOOL/GETTEXTIZE as well since it's no longer bundled with a beta
version.
Signed-off-by: Gustavo Zacarias <gustavo@zacarias.com.ar>
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
Switch SITE to use BR2_KERNEL_MIRROR as well.
Signed-off-by: Gustavo Zacarias <gustavo@zacarias.com.ar>
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
Fixes:
CVE-2013-3153 - sensitive HTTP server headers also sent to proxies.
And drop upstream patches.
Signed-off-by: Gustavo Zacarias <gustavo@zacarias.com.ar>
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
Security patch now upstream so drop it.
Also switch to bz2 compression.
Signed-off-by: Gustavo Zacarias <gustavo@zacarias.com.ar>
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
This reverts commit 6b1f66643d.
It turns out to not really fix the build errors after all, so revert it.
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
Currently, libwebsockets.mk is passing -DWITHOUT_TESTAPPS=ON to disable
the building of libwebsockets test applications, but this is doing nothing
because the option is really named LWS_WITHOUT_TESTAPPS.
This commit fixes that by using the correct option name.
Signed-off-by: Baptiste Moraine <baptiste.moraine@kapelse.com>
Reviewed-by: Samuel Martin <s.martin49@gmail.com>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
If QT_COORD_TYPE_DOUBLE is forced and hard float is used, Qt compilation
breaks because it can't find hard coded operations on double.
Moreover, QT_COORD_TYPE is float only if QT_NO_FPU is set.
(cf src/corelib/global/qglobal.h)
So, we can safely make the QT_COORD_TYPE_DOUBLE option depend on
BR2_SOFT_FLOAT.
Reported-by: Peter Korsgaard <peter@korsgaard.com>
Signed-off-by: Richard Genoud <richard.genoud@gmail.com>
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
All patches are simply refreshed, except
002-properly-detect-if-python-build.patch which is removed because an
identical fix has been merged upstream:
e128ea78e5
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
Tested with X86 and ARM compiles.
Signed-off-by: Waldemar Brodkorb <wbx@openadk.org>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
The comment at the end of the version string assigment could lead to a download
failure so don't use it as a example.
Signed-off-by: Fabio Porcedda <fabio.porcedda@gmail.com>
Reported-by: Yann E. MORIN <yann.morin.1998@free.fr>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
Suboptions of package foo should be prefixed with BR2_PACKAGE_FOO, not just
BR2_FOO.
Also add Config.in.legacy handling for it.
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
Quoted from ChangeLog:
2013-11-23 Antonio Ceballos <aceballos@gmail.com>
[...]
* doc/gnuchess.texi: frontend no longer compiled in C; now in C++.
Fixes
http://autobuild.buildroot.net/results/04e/04e7c14c20f0e056e63a712be3821a3f5c94cff1/
Signed-off-by: Bernd Kuhls <bernd.kuhls@t-online.de>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
nvidia-tegra23-codecs provides various HW-accelerated media codecs, such
as: AAC3, h264, jpeg, MP3...
Signed-off-by: Nicolas Serafini <nicolas.serafini@sensefly.com>
[me:
- split codecs from binaries into this patch
- use our extractor helpers
]
Signed-off-by: "Yann E. MORIN" <yann.morin.1998@free.fr>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
[Thomas:
- Remove <pkg>_DEPENDENCIES variable that contained
nvidia-tegra23-binaries, since this dependency is a runtime
dependency only.
- Remove 'NVIDIA_TEGRA23_CODECS_INSTALL_STAGING = NO', since this is
the default.
- Remove 'NVIDIA_TEGRA23_CODECS_INSTALL_TARGET = YES', since this is
the default.
- Instead of using a NVIDIA_TEGRA23_CODECS_FIRMWARE variable listing
the firmware files to copy, simply copy all firmware files.]