8e8354d4db
Closes #477 Peter: minor tweaks: - sdl_snd -> sdl_sound - cleaned up help text - don't transform binary name - add option to keep playsound/playsound_simple - Off by default - fix uninstall when BR2_HAVE_DEVFILES isn't enabled Signed-off-by: Evan Zelkowitz <evan.zelkowitz@gmail.com> Signed-off-by: Peter Korsgaard <jacmet@sunsite.dk>
20 lines
663 B
Plaintext
20 lines
663 B
Plaintext
config BR2_PACKAGE_SDL_SOUND
|
|
bool "SDL_sound"
|
|
depends on BR2_PACKAGE_SDL
|
|
help
|
|
SDL_sound is a library that handles the decoding of several
|
|
popular sound file formats, such as .WAV and .MP3.
|
|
It is meant to make the programmer's sound playback tasks
|
|
simpler. The programmer gives SDL_sound a filename, or feeds
|
|
it data directly from one of many sources, and then reads the
|
|
decoded waveform data back at her leisure.
|
|
|
|
http://icculus.org/SDL_sound/
|
|
|
|
config BR2_PACKAGE_SDL_SOUND_PLAYSOUND
|
|
bool "install playsound tool"
|
|
depends on BR2_PACKAGE_SDL_SOUND
|
|
help
|
|
Enable this option to install the playsound/playsound_simple
|
|
tools to target.
|