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OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specification. http://glm.g-truc.net/ Signed-off-by: Paul Cercueil <paul@crapouillou.net> Signed-off-by: Peter Korsgaard <peter@korsgaard.com> |
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Config.in | ||
glm.mk |