1b5c1e7bdb
Moved all games into a subdir called games and then updated makefiles as necessary. If not one objects to this one then I will probably do the same for audio next. Daniel Laird
173 lines
5.2 KiB
Diff
173 lines
5.2 KiB
Diff
diff -Nrup lxdoom-1.4.4/src/m_menu.c lxdoom-1.4.4-avr32/src/m_menu.c
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--- a/src/m_menu.c 2000-03-17 15:50:30.000000000 -0500
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+++ b/src/m_menu.c 2007-10-22 17:18:43.000000000 -0400
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@@ -38,6 +38,7 @@ rcsid[] = "$Id: m_menu.c,v 1.24 2000/03/
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#include <fcntl.h>
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#include <unistd.h>
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+#include <bits/posix1_lim.h>
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#include "doomdef.h"
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#include "doomstat.h"
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diff -Nrup lxdoom-1.4.4/src/p_maputl.c lxdoom-1.4.4-avr32/src/p_maputl.c
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--- a/src/p_maputl.c 1999-10-12 09:01:13.000000000 -0400
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+++ b/src/p_maputl.c 2007-10-22 17:20:56.000000000 -0400
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@@ -322,7 +322,7 @@ void P_SetThingPosition(mobj_t *thing)
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//
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// A fast function for testing intersections between things and linedefs.
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-boolean CONSTFUNC ThingIsOnLine(const mobj_t *t, const line_t *l)
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+boolean ThingIsOnLine(const mobj_t *t, const line_t *l)
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{
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int dx = l->dx >> FRACBITS; // Linedef vector
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int dy = l->dy >> FRACBITS;
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diff -Nrup lxdoom-1.4.4/src/r_data.c lxdoom-1.4.4-avr32/src/r_data.c
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--- a/src/r_data.c 2000-01-25 17:40:45.000000000 -0500
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+++ b/src/r_data.c 2007-10-22 17:19:29.000000000 -0400
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@@ -38,6 +38,7 @@ rcsid[] = "$Id: r_data.c,v 1.13 2000/01/
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#include "r_main.h"
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#include "r_sky.h"
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#include "lprintf.h" // jff 08/03/98 - declaration of lprintf
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+#include <bits/posix1_lim.h>
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//
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// Graphics.
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diff -Nrup lxdoom-1.4.4/src/r_segs.c lxdoom-1.4.4-avr32/src/r_segs.c
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--- a/src/r_segs.c 1999-10-17 04:52:04.000000000 -0400
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+++ b/src/r_segs.c 2007-10-22 17:14:46.000000000 -0400
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@@ -47,15 +47,15 @@ rcsid[] = "$Id: r_segs.c,v 1.14 1999/10/
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// killough 1/6/98: replaced globals with statics where appropriate
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// True if any of the segs textures might be visible.
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-static boolean segtextured;
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-static boolean markfloor; // False if the back side is the same plane.
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-static boolean markceiling;
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-static boolean maskedtexture;
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-static int toptexture;
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-static int bottomtexture;
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-static int midtexture;
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+boolean segtextured;
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+boolean markfloor; // False if the back side is the same plane.
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+boolean markceiling;
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+boolean maskedtexture;
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+int toptexture;
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+int bottomtexture;
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+int midtexture;
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-static fixed_t toptexheight, midtexheight, bottomtexheight; // cph
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+fixed_t toptexheight, midtexheight, bottomtexheight; // cph
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angle_t rw_normalangle; // angle to line origin
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int rw_angle1;
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@@ -65,28 +65,28 @@ lighttable_t **walllights;
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//
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// regular wall
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//
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-static int rw_x;
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-static int rw_stopx;
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-static angle_t rw_centerangle;
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-static fixed_t rw_offset;
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-static fixed_t rw_scale;
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-static fixed_t rw_scalestep;
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-static fixed_t rw_midtexturemid;
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-static fixed_t rw_toptexturemid;
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-static fixed_t rw_bottomtexturemid;
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-static int worldtop;
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-static int worldbottom;
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-static int worldhigh;
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-static int worldlow;
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-static fixed_t pixhigh;
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-static fixed_t pixlow;
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-static fixed_t pixhighstep;
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-static fixed_t pixlowstep;
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-static fixed_t topfrac;
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-static fixed_t topstep;
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-static fixed_t bottomfrac;
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-static fixed_t bottomstep;
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-static short *maskedtexturecol;
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+int rw_x;
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+int rw_stopx;
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+angle_t rw_centerangle;
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+fixed_t rw_offset;
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+fixed_t rw_scale;
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+fixed_t rw_scalestep;
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+fixed_t rw_midtexturemid;
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+fixed_t rw_toptexturemid;
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+fixed_t rw_bottomtexturemid;
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+int worldtop;
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+int worldbottom;
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+int worldhigh;
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+int worldlow;
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+fixed_t pixhigh;
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+fixed_t pixlow;
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+fixed_t pixhighstep;
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+fixed_t pixlowstep;
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+fixed_t topfrac;
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+fixed_t topstep;
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+fixed_t bottomfrac;
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+fixed_t bottomstep;
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+short *maskedtexturecol;
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//
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// R_ScaleFromGlobalAngle
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--- a/src/wi_stuff.c 2008-02-12 14:02:42.000000000 -0500
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+++ b/src/wi_stuff.c 2008-02-12 14:04:34.000000000 -0500
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@@ -368,7 +368,7 @@ static const patch_t * items;
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static const patch_t * frags;
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// Time sucks.
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-static const patch_t * time;
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+static const patch_t * mytime;
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static const patch_t * par;
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static const patch_t * sucks;
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diff -Nrup lxdoom-1.4.4/src/d_main.c lxdoom-1.4.4-avr32/src/d_main.c
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--- a/src/d_main.c 2000-03-27 05:33:49.000000000 -0500
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+++ b/src/d_main.c 2007-10-22 17:18:05.000000000 -0400
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@@ -39,7 +39,7 @@ static const char rcsid[] = "$Id: d_main
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <fcntl.h>
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-
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+#include <bits/posix1_lim.h>
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#include "doomdef.h"
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#include "doomstat.h"
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#include "dstrings.h"
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@@ -228,7 +228,7 @@ void D_Display (void)
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case -1:
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case GS_LEVEL:
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V_SetPalette(0); // cph - use default (basic) palette
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- default:
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+ default:;
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}
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switch (gamestate) {
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@@ -241,7 +241,7 @@ void D_Display (void)
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case GS_DEMOSCREEN:
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D_PageDrawer();
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break;
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- default:
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+ default:;
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}
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} else if (gametic) { // In a level
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boolean redrawborderstuff;
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diff -Nrup lxdoom-1.4.4/src/g_game.c lxdoom-1.4.4-avr32/src/g_game.c
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--- a/src/g_game.c 2000-03-17 15:50:30.000000000 -0500
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+++ b/src/g_game.c 2007-10-22 17:18:10.000000000 -0400
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@@ -67,6 +67,7 @@ rcsid[] = "$Id: g_game.c,v 1.36 2000/03/
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#include "lprintf.h"
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#include "i_main.h"
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#include "i_system.h"
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+#include <bits/posix1_lim.h>
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#define SAVEGAMESIZE 0x20000
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#define SAVESTRINGSIZE 24
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@@ -868,7 +869,7 @@ void G_Ticker (void)
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switch (prevgamestate) {
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case GS_INTERMISSION:
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WI_End();
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- default:
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+ default:;
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}
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prevgamestate = gamestate;
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}
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