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Ulf Samuelsson 89e439ed41 Previous vtun was version 2.6.
This does not buld because its "configure" requires
that -llzo contains "lzolx_decompress".
"vtun" does not build, evenm if liblzo is available.

The LZO package currently used by buildroot
does not contain ANY reference to "lzolx_decompress"

"vtun" has been upgraded to 3.0.2 and now builds OK,
but is yet to be tested on a target.
The previous patch containing three diffs,
has been broken up into three files.

The second patch fails.

This patch tries to replace a perl script
($(VTUN_DIR)/scripts/vtund.rc.debian)
with a shell script with the same name.

In vtun-3.0.2, vtund.rc.debian is a shell script which is
fairly similar to the shell script provided by the patch.
For now, it has been decided not to replace this shell 
script with the script generated by the patch for 2.6

vtun will thus be built with the 3.0.2 vtund.rc.debian.
The start-stop-daemon parameters and other things
in this script may be inappropriate for something based on busybox.

I will leave the decision which script to use,
the 2-6 script or the 3.0.2 script to someone else.

Both files are kept in the directory, but should
be removed once it has been decided what to do
about this script.

Signed-Off by: Ulf Samuelsson <ulf.samuelsson@atmel.com>
2009-01-10 00:18:04 +00:00
docs Add documentation for u-boot patches to 2009.01-rc1 2009-01-06 16:30:32 +00:00
package Previous vtun was version 2.6. 2009-01-10 00:18:04 +00:00
project Fix BOARD_PATH for local projects 2009-01-06 23:38:33 +00:00
scripts
target Update at91sam9261ek configs, build completes 2009-01-09 06:31:01 +00:00
toolchain add .empty files for git-svn 2009-01-05 15:47:00 +00:00
.defconfig
Config.in
Makefile Mention the saveconfig and getconfig targets in make help 2009-01-08 13:16:24 +00:00
TODO

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) Use your shiny new root filesystem.  Depending on which sortof
    root filesystem you selected, you may want to loop mount it,
    chroot into it, nfs mount it on your target device, burn it
    to flash, or whatever is appropriate for your target system.

You do not need to be root to build or run buildroot.  Have fun!

 -Erik

Offline build:
==============

In order to do an offline-build (not connected to the net), fetch all
selected source by issuing a
$ make source

before you disconnect.
If your build-host is never connected, then you have to copy buildroot
and your toplevel .config to a machine that has an internet-connection
and issue "make source" there, then copy the content of your dl/ dir to
the build-host.

Building out-of-tree:
=====================

Buildroot supports building out of tree with a syntax similar
to the Linux kernel. To use it, add O=<directory> to the
make command line, E.G.:

$ make O=/tmp/build

And all the output files will be located under /tmp/build.

More finegrained configuration:
===============================

You can specify a config-file for uClibc:
$ make UCLIBC_CONFIG_FILE=/my/uClibc.config

And you can specify a config-file for busybox:
$ make BUSYBOX_CONFIG_FILE=/my/busybox.config

To use a non-standard host-compiler (if you do not have 'gcc'),
make sure that the compiler is in your PATH and that the library paths are
setup properly, if your compiler is built dynamically:
$ make HOSTCC=gcc-4.3.orig HOSTCXX=gcc-4.3-mine

Depending on your configuration, there are some targets you can use to
use menuconfig of certain packages. This includes:
$ make HOSTCC=gcc-4.3 linux26-menuconfig
$ make HOSTCC=gcc-4.3 uclibc-menuconfig
$ make HOSTCC=gcc-4.3 busybox-menuconfig

Please feed suggestions, bug reports, insults, and bribes back to:
	Erik Andersen <andersen@codepoet.org>
or the buildroot mailing list.