019cfcfc4a
As Yann mentioned in commit 9d8497e79d
, a
dependency on a glibc toolchain implies a dependency on
BR2_TOOLCHAIN_HAS_THREADS_NPTL. As such, remove the dependency from
package/flutter-engine/Config.in.
Signed-off-by: Adam Duskett <adam.duskett@amarulasolutions.com>
Signed-off-by: Yann E. MORIN <yann.morin.1998@free.fr>
79 lines
3.0 KiB
Plaintext
79 lines
3.0 KiB
Plaintext
# Flutter includes a vender copy of clang which is mandatory to use for
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# compiling. These are the supported architectures.
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config BR2_PACKAGE_FLUTTER_ENGINE_ARCH_SUPPORTS
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bool
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default y if BR2_aarch64
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default y if BR2_arm && !BR2_ARM_CPU_ARMV4 && !BR2_ARM_CPU_ARMV5
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default y if BR2_x86_64
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config BR2_PACKAGE_FLUTTER_ENGINE
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bool "flutter-engine"
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depends on BR2_PACKAGE_FLUTTER_ENGINE_ARCH_SUPPORTS
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depends on BR2_TOOLCHAIN_USES_GLIBC
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depends on BR2_TOOLCHAIN_GCC_AT_LEAST_5
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depends on BR2_INSTALL_LIBSTDCPP
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depends on !BR2_TOOLCHAIN_HAS_GCC_BUG_64735 # std::shared_future
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depends on !BR2_STATIC_LIBS
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depends on BR2_USE_WCHAR # std::wstring
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depends on BR2_HOST_GCC_AT_LEAST_5
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depends on BR2_PACKAGE_HAS_LIBGL || BR2_PACKAGE_HAS_LIBGLES
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select BR2_PACKAGE_FREETYPE
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select BR2_PACKAGE_HOST_DEPOT_TOOLS
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select BR2_PACKAGE_ZLIB
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help
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Flutter is Google's SDK for crafting beautiful, fast user
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experience for mobile, web, and desktop from a single
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codebase. Flutter works with existing code, is used by
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developers and organizations around the world, and is
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free and open source.
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The Flutter Engine is a portable runtime for hosting
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Flutter applications. It implements Flutter's core
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libraries, including animation and graphics, file and
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network I/O, accessibility support, plugin architecture,
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and a Dart runtime and compile toolchain. Most developers
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will interact with Flutter via the Flutter Framework,
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which provides a modern, reactive framework, and a rich
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set of platform, layout and foundation widgets.
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https://github.com/flutter/engine
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if BR2_PACKAGE_FLUTTER_ENGINE
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config FLUTTER_ENGINE_RUNTIME_MODE_PROFILE
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bool "enable profiling"
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help
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Some debugging ability is maintained—enough to profile your
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apps performance. Profile mode is disabled on the emulator
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and simulator, because their behavior is not representative
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of real performance. Profile mode is similar to release mode,
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with the following differences:
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- Some service extensions, such as the one that enables the
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performance overlay, are enabled.
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- Tracing is enabled, and tools supporting source-level
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debugging (such as DevTools) can connect to the process.
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If this option is left unselected, the global option
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BR2_ENABLE_RUNTIME_DEBUG determines whether to build Flutter
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in release or debug mode.
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https://docs.flutter.dev/testing/build-modes#profile
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endif
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comment "flutter-engine needs an OpenGL or OpenGLES backend"
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depends on BR2_PACKAGE_FLUTTER_ENGINE_ARCH_SUPPORTS
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depends on !BR2_PACKAGE_HAS_LIBGL && !BR2_PACKAGE_HAS_LIBGLES
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comment "flutter-engine needs a glibc toolchain w/ wchar, C++, gcc >= 5, dynamic library, host gcc >= 5"
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depends on BR2_PACKAGE_FLUTTER_ENGINE_ARCH_SUPPORTS
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depends on !BR2_TOOLCHAIN_USES_GLIBC || !BR2_INSTALL_LIBSTDCPP \
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|| !BR2_TOOLCHAIN_GCC_AT_LEAST_5 || BR2_STATIC_LIBS \
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|| !BR2_USE_WCHAR || !BR2_HOST_GCC_AT_LEAST_5
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comment "flutter-engine needs a toolchain not affected by GCC bug 64735"
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depends on BR2_PACKAGE_FLUTTER_ENGINE_ARCH_SUPPORTS
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depends on BR2_TOOLCHAIN_HAS_GCC_BUG_64735
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