kumquat-buildroot/package/flutter-engine/Config.in
Adam Duskett 019cfcfc4a package/flutter-engine/Config.in: Drop nptl dependency
As Yann mentioned in commit 9d8497e79d, a
dependency on a glibc toolchain implies a dependency on
BR2_TOOLCHAIN_HAS_THREADS_NPTL. As such, remove the dependency from
package/flutter-engine/Config.in.

Signed-off-by: Adam Duskett <adam.duskett@amarulasolutions.com>
Signed-off-by: Yann E. MORIN <yann.morin.1998@free.fr>
2024-01-20 21:44:12 +01:00

79 lines
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# Flutter includes a vender copy of clang which is mandatory to use for
# compiling. These are the supported architectures.
config BR2_PACKAGE_FLUTTER_ENGINE_ARCH_SUPPORTS
bool
default y if BR2_aarch64
default y if BR2_arm && !BR2_ARM_CPU_ARMV4 && !BR2_ARM_CPU_ARMV5
default y if BR2_x86_64
config BR2_PACKAGE_FLUTTER_ENGINE
bool "flutter-engine"
depends on BR2_PACKAGE_FLUTTER_ENGINE_ARCH_SUPPORTS
depends on BR2_TOOLCHAIN_USES_GLIBC
depends on BR2_TOOLCHAIN_GCC_AT_LEAST_5
depends on BR2_INSTALL_LIBSTDCPP
depends on !BR2_TOOLCHAIN_HAS_GCC_BUG_64735 # std::shared_future
depends on !BR2_STATIC_LIBS
depends on BR2_USE_WCHAR # std::wstring
depends on BR2_HOST_GCC_AT_LEAST_5
depends on BR2_PACKAGE_HAS_LIBGL || BR2_PACKAGE_HAS_LIBGLES
select BR2_PACKAGE_FREETYPE
select BR2_PACKAGE_HOST_DEPOT_TOOLS
select BR2_PACKAGE_ZLIB
help
Flutter is Google's SDK for crafting beautiful, fast user
experience for mobile, web, and desktop from a single
codebase. Flutter works with existing code, is used by
developers and organizations around the world, and is
free and open source.
The Flutter Engine is a portable runtime for hosting
Flutter applications. It implements Flutter's core
libraries, including animation and graphics, file and
network I/O, accessibility support, plugin architecture,
and a Dart runtime and compile toolchain. Most developers
will interact with Flutter via the Flutter Framework,
which provides a modern, reactive framework, and a rich
set of platform, layout and foundation widgets.
https://github.com/flutter/engine
if BR2_PACKAGE_FLUTTER_ENGINE
config FLUTTER_ENGINE_RUNTIME_MODE_PROFILE
bool "enable profiling"
help
Some debugging ability is maintained—enough to profile your
apps performance. Profile mode is disabled on the emulator
and simulator, because their behavior is not representative
of real performance. Profile mode is similar to release mode,
with the following differences:
- Some service extensions, such as the one that enables the
performance overlay, are enabled.
- Tracing is enabled, and tools supporting source-level
debugging (such as DevTools) can connect to the process.
If this option is left unselected, the global option
BR2_ENABLE_RUNTIME_DEBUG determines whether to build Flutter
in release or debug mode.
https://docs.flutter.dev/testing/build-modes#profile
endif
comment "flutter-engine needs an OpenGL or OpenGLES backend"
depends on BR2_PACKAGE_FLUTTER_ENGINE_ARCH_SUPPORTS
depends on !BR2_PACKAGE_HAS_LIBGL && !BR2_PACKAGE_HAS_LIBGLES
comment "flutter-engine needs a glibc toolchain w/ wchar, C++, gcc >= 5, dynamic library, host gcc >= 5"
depends on BR2_PACKAGE_FLUTTER_ENGINE_ARCH_SUPPORTS
depends on !BR2_TOOLCHAIN_USES_GLIBC || !BR2_INSTALL_LIBSTDCPP \
|| !BR2_TOOLCHAIN_GCC_AT_LEAST_5 || BR2_STATIC_LIBS \
|| !BR2_USE_WCHAR || !BR2_HOST_GCC_AT_LEAST_5
comment "flutter-engine needs a toolchain not affected by GCC bug 64735"
depends on BR2_PACKAGE_FLUTTER_ENGINE_ARCH_SUPPORTS
depends on BR2_TOOLCHAIN_HAS_GCC_BUG_64735