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Adam Duskett 62925d79cb package/flutter-engine: use impeller rendering engine
From https://docs.flutter.dev/perf/impeller:

Impeller provides a new rendering runtime for Flutter. The Flutter
team’s believes this solves Flutter’s early-onset jank issue. Impeller
precompiles a smaller, simpler set of shaders at Engine build time so
they don’t compile at runtime.

Impeller has the following objectives:

  - Predictable performance: Impeller compiles all shaders reflection
    and offline at build time. It builds all pipeline state objects
    upfront.  The engine controls caching and caches explicitly.

  - Instrumentable: Impeller tags and labels all graphics resources
    like textures, and buffers. It can capture and persist animations
    to disk without affecting per-frame rendering performance.

  - Portable: Flutter doesn’t tie Impeller to a specific client
    rendering API.  You can author shaders once and convert them to
    backend-specific formats as necessary.

  - Leverages modern graphics APIs: Impeller uses, but doesn’t depend
    on, features available in modern APIs like Metal and Vulkan.

  - Leverages concurrency: Impeller can distribute single-frame
    workloads across multiple threads if necessary.

Signed-off-by: Adam Duskett <adam.duskett@amarulasolutions.com>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
2023-11-03 10:57:28 +01:00
arch arch/powerpc: drop ABI selection 2023-08-20 23:22:27 +02:00
board configs/rockpro64: bump ATF to 2.9, U-Boot to 2023.07 and Linux to 6.5.7 2023-11-02 18:48:12 +01:00
boot boot/arm-trusted-firmware: set BUILD_STRING to package version 2023-11-02 14:43:57 +01:00
configs configs/rockpro64: bump ATF to 2.9, U-Boot to 2023.07 and Linux to 6.5.7 2023-11-02 18:48:12 +01:00
docs docs/website/support.html: add Amarula Solutions to the commercial support list 2023-11-01 22:55:18 +01:00
fs fs/cpio: allow users to provide their own dracut modules 2023-02-06 22:46:35 +01:00
linux linux: bump latest version to 6.6 2023-11-01 21:51:01 +01:00
package package/flutter-engine: use impeller rendering engine 2023-11-03 10:57:28 +01:00
support package/openrc: add split-user support 2023-11-01 19:12:22 +01:00
system package/skeleton-init-systemd: add option to use overlayfs on /var 2023-10-08 20:12:01 +02:00
toolchain {toolchain, linux-headers}: add support for 6.6 headers 2023-11-01 19:22:47 +01:00
utils utils/getdeveloperlib.py: handle file removal 2023-09-11 22:08:22 +02:00
.checkpackageignore package/iodine: bump to version 0.8.0 2023-11-03 10:30:24 +01:00
.clang-format .clang-format: initial import from Linux 5.15.6 2022-01-01 15:01:13 +01:00
.defconfig
.editorconfig .editorconfig: add editor-agnostic configuration 2023-11-01 22:53:16 +01:00
.flake8 Revert ".flake8: fix check for 80/132 columns" 2021-01-02 17:38:20 +01:00
.gitignore
.gitlab-ci.yml support/misc/gitlab-ci.yml.in: retry a job only if it failed due to a runner issue 2023-08-27 10:09:37 +02:00
.shellcheckrc utils/check-package: improve shellcheck reproducibility 2022-07-25 23:52:47 +02:00
CHANGES Update for 2023.02.6 2023-10-16 11:46:01 +02:00
Config.in Config.in: default to HTTPS for s.b.n backup site 2023-10-28 21:30:18 +02:00
Config.in.legacy package/openjdk{-bin}: drop OpenJDK11 and add OpenJDK21 2023-11-01 19:00:50 +01:00
COPYING
DEVELOPERS DEVELOPERS: add Giulio Benetti for board Rockpro64 2023-11-02 18:48:28 +01:00
Makefile package/pkg-utils: teach per-package-rsync to copy or hardlink dest 2023-10-21 21:18:13 +02:00
Makefile.legacy
README docs: move the IRC channel away from Freenode 2021-05-29 22:16:23 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

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