kumquat-buildroot/package/libteam/0001-revert-disregard-current-state.patch
Joachim Wiberg 7485f5be0c package/libteam: new package
This package is the userspace daemon, client tool, and library for the
team device implementation in the Linux kernel.  Team is an alternative
to the traditional bonding driver and provides more "runners", or modes,
of operation for aggregates.  None of these modes are enabled by default
and need a custom kernel config.

Backported the three most relevant patches to fix musl build, revert of
a fix prior to 1.31 that can cause high CPU load, and a fix to prevent
failing to stop the daemon due to too short timeout for kill command.

Signed-off-by: Joachim Wiberg <troglobit@gmail.com>
[yann.morin.1998@free.fr: slight reword in help text]
Signed-off-by: Yann E. MORIN <yann.morin.1998@free.fr>
2021-11-05 21:59:05 +01:00

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1.6 KiB
Diff

From 61efd6de2fbb8ee077863ee5a355ac3dfd9365b9 Mon Sep 17 00:00:00 2001
From: Xin Long <lucien.xin@gmail.com>
Date: Tue, 1 Sep 2020 13:59:27 +0800
Subject: [PATCH] Revert "teamd: Disregard current state when considering port
enablement"
This reverts commit deadb5b715227429a1879b187f5906b39151eca9.
As Patrick noticed, with that commit, teamd_port_check_enable()
would set the team port to the new state unconditionally, which
triggers another change message from kernel to userspace, then
teamd_port_check_enable() is called again to set the team port
to the new state.
This would go around and around to update the team port state,
and even cause teamd to consume 100% cpu.
As the issue caused by that commit is serious, it has to be
reverted. As for the issued fixed by that commit, I would
propose a new fix later.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
---
teamd/teamd_per_port.c | 8 ++++++--
1 file changed, 6 insertions(+), 2 deletions(-)
diff --git a/teamd/teamd_per_port.c b/teamd/teamd_per_port.c
index 166da57..d429753 100644
--- a/teamd/teamd_per_port.c
+++ b/teamd/teamd_per_port.c
@@ -442,14 +442,18 @@ int teamd_port_check_enable(struct teamd_context *ctx,
bool should_enable, bool should_disable)
{
bool new_enabled_state;
+ bool curr_enabled_state;
int err;
if (!teamd_port_present(ctx, tdport))
return 0;
+ err = teamd_port_enabled(ctx, tdport, &curr_enabled_state);
+ if (err)
+ return err;
- if (should_enable)
+ if (!curr_enabled_state && should_enable)
new_enabled_state = true;
- else if (should_disable)
+ else if (curr_enabled_state && should_disable)
new_enabled_state = false;
else
return 0;