58fd779a43
As discussed earlier on the mailing list. It simplifies code, gives more sensible error message on typos and makes the defconfigs easier to find for users. Furthermore, update documentation to match. Signed-off-by: Peter Korsgaard <jacmet@sunsite.dk>
1094 lines
48 KiB
HTML
1094 lines
48 KiB
HTML
<?xml version="1.0" encoding="iso-8859-1"?>
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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
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"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
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<html xmlns="http://www.w3.org/1999/xhtml">
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<head>
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<title>Buildroot - Usage and documentation</title>
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<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" />
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<link rel="stylesheet" type="text/css" href="stylesheet.css" />
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</head>
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<body>
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<div class="main">
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<div class="titre">
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<h1>Buildroot</h1>
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</div>
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<p><a href="http://buildroot.net/">Buildroot</a>
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usage and documentation by Thomas Petazzoni. Contributions from
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Karsten Kruse, Ned Ludd, Martin Herren and others. </p>
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<ul>
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<li><a href="#about">About Buildroot</a></li>
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<li><a href="#download">Obtaining Buildroot</a></li>
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<li><a href="#using">Using Buildroot</a></li>
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<li><a href="#custom_targetfs">Customizing the generated target filesystem</a></li>
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<li><a href="#custom_busybox">Customizing the Busybox
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configuration</a></li>
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<li><a href="#custom_uclibc">Customizing the uClibc
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configuration</a></li>
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<li><a href="#rebuilding_packages">Understanding how to rebuild packages</a></li>
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<li><a href="#buildroot_innards">How Buildroot works</a></li>
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<li><a href="#using_toolchain">Using the uClibc toolchain
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outside Buildroot</a></li>
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<li><a href="#external_toolchain">Use an external toolchain</a></li>
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<li><a href="#downloaded_packages">Location of downloaded packages</a>
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</li>
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<li><a href="#add_software">Extending Buildroot with more
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Software</a></li>
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<li><a href="#board_support">Creating your own board support</a></li>
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<li><a href="#links">Resources</a></li>
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</ul>
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<h2><a name="about" id="about"></a>About Buildroot</h2>
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<p>Buildroot is a set of Makefiles and patches that allow to
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easily generate a cross-compilation toolchain, a root filesystem
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and a Linux kernel image for your target. Buildroot can be used
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for either one, two or all of these options, independently.</p>
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|
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<p>Buildroot is useful mainly for people working with embedded systems.
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Embedded systems often use processors that are not the regular x86
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processors everyone is used to have on his PC. It can be PowerPC
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processors, MIPS processors, ARM processors, etc. </p>
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<p>A compilation toolchain is the set of tools that allows to
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compile code for your system. It consists of a compiler (in our
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case, <code>gcc</code>), binary utils like assembler and linker
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(in our case, <code>binutils</code>) and a C standard library (for
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example <a href="http://www.gnu.org/software/libc/libc.html">GNU
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Libc</a>, <a href="http://www.uclibc.org/">uClibc</a> or <a
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href="http://www.fefe.de/dietlibc/">dietlibc</a>). The system
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installed on your development station certainly already has a
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compilation toolchain that you can use to compile application that
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runs on your system. If you're using a PC, your compilation
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toolchain runs on an x86 processor and generates code for a x86
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processor. Under most Linux systems, the compilation toolchain
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uses the GNU libc as C standard library. This compilation
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toolchain is called the "host compilation toolchain", and more
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generally, the machine on which it is running, and on which you're
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working is called the "host system". The compilation toolchain
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is provided by your distribution, and Buildroot has nothing to do
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with it. </p>
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<p>As said above, the compilation toolchain that comes with your system
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runs and generates code for the processor of your host system. As your
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embedded system has a different processor, you need a cross-compilation
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toolchain: it's a compilation toolchain that runs on your host system but
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that generates code for your target system (and target processor). For
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example, if your host system uses x86 and your target system uses ARM, the
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regular compilation toolchain of your host runs on x86 and generates code
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for x86, while the cross-compilation toolchain runs on x86 and generates
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code for ARM. </p>
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<p>Even if your embedded system uses a x86 processor, you might interested
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in Buildroot, for two reasons:</p>
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<ul>
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<li>The compilation toolchain of your host certainly uses the GNU Libc
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which is a complete but huge C standard library. Instead of using GNU
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Libc on your target system, you can use uClibc which is a tiny C standard
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library. If you want to use this C library, then you need a compilation
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toolchain to generate binaries linked with it. Buildroot can do it for
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you. </li>
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<li>Buildroot automates the building of a root filesystem with all needed
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tools like busybox. It makes it much easier than doing it by hand. </li>
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</ul>
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<p>You might wonder why such a tool is needed when you can compile
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<code>gcc</code>, <code>binutils</code>, uClibc and all the tools by hand.
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Of course, doing so is possible. But dealing with all configure options,
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with all problems of every <code>gcc</code> or <code>binutils</code>
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version it very time-consuming and uninteresting. Buildroot automates this
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process through the use of Makefiles, and has a collection of patches for
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each <code>gcc</code> and <code>binutils</code> version to make them work
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on most architectures. </p>
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<p>Moreover, Buildroot provides an infrastructure for reproducing
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the build process of your embedded root filesystem. Being able to
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reproduce the build process will be useful when a component needs
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to be patched or updated, or when another person is supposed to
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take over the project.</p>
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<h2><a name="download" id="download"></a>Obtaining Buildroot</h2>
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<p>Buildroot releases are made approximately every 3
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months. Direct Git access and daily snapshots are also
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available if you want more bleeding edge.</p>
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<p>Releases are available at <a
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href="http://buildroot.net/downloads/">http://buildroot.net/downloads/</a>.</p>
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<p>The latest snapshot is always available at <a
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href="http://buildroot.net/downloads/snapshots/buildroot-snapshot.tar.bz2">http://buildroot.net/downloads/snapshots/buildroot-snapshot.tar.bz2</a>,
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and previous snapshots are also available at <a
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href="http://buildroot.net/downloads/snapshots/">http://buildroot.net/downloads/snapshots/</a>. </p>
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<p>To download Buildroot using Git, you can simply follow
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the rules described on the "Accessing Git"-page (<a href=
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"http://buildroot.net/git.html">http://buildroot.net/git.html</a>)
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of the Buildroot website (<a href=
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"http://buildroot.net">http://buildroot.net</a>), and download
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<code>buildroot</code> from Git. For the impatient, here's a quick
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recipe:</p>
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<pre>
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$ git clone git://git.buildroot.net/buildroot
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</pre>
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<h2><a name="using" id="using"></a>Using Buildroot</h2>
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<p>Buildroot has a nice configuration tool similar to the one you can find
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in the Linux Kernel (<a href=
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"http://www.kernel.org/">http://www.kernel.org/</a>) or in Busybox
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(<a href="http://www.busybox.org/">http://www.busybox.org/</a>). Note that
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you can build everything as a normal user. There is no need to be root to
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configure and use Buildroot. The first step is to run the configuration
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assistant:</p>
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<pre>
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$ make menuconfig
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</pre>
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<p>to run the curses-based configurator, or</p>
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<pre>
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$ make xconfig
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</pre>
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<p>to run the Qt3-based configurator. On Debian-like systems, the
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<code>libncurses5-dev</code> package is required to use the
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<i>menuconfig</i> interface, and the <code>libqt3-mt-dev</code> is
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required to use the <i>xconfig</i> interface.</p>
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<p>For each entry of the configuration tool, you can find associated help
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that describes the purpose of the entry. </p>
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<p>Once everything is configured, the configuration tool has generated a
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<code>.config</code> file that contains the description of your
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configuration. It will be used by the Makefiles to do what's needed. </p>
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<p>Let's go:</p>
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<pre>
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$ make
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</pre>
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<p>This command will download, configure and compile all the
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selected tools, and finally generate a toolchain, a root
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filesystem image and a kernel image (or only one of these
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elements, depending on the configuration).</p>
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<p>Buildroot output is stored in a single directory,
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<code>output/</code>. This directory contains several
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subdirectories:</p>
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<ul>
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<li><code>images/</code> where all the images (kernel image,
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bootloader and root filesystem images) are stored.</li>
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<li><code>build/</code> where all the components are built
|
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(tools needed to run Buildroot on the host and packages compiled
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for the target). The <code>build/</code> directory contains one
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subdirectory for each of these components. The toolchain
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components are however built in a separate directory.</li>
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<li><code>staging/</code> which contains a hierarchy similar to
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a root filesystem hierarchy. This directory contains the
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installation of cross-compilation toolchain and all the
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userspace packages selected for the target. However, this
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directory is <i>not</i> intended to be the root filesystem for
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the target: it contains a lot of development files, unstripped
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binaries and libraries, that make it far too big for an embedded
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system.</li>
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<li><code>target/<code> which contains the root filesystem for
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the target. Only the necessary files to run the libraries and
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applications are installed in this directory. However,
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<code>target/dev/</code> doesn't contain the device files, as
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creating device files requires the root access. The device files
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only exist in the root filesystem image produced by
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Buildroot.</li>
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<li><code>host/</code> contains the installation of tools
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compiled for the host that are needed for the proper execution
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|
of Buildroot.</li>
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<li><code>toolchain/</code> contains the build directories for
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the various components of the cross-compilation toolchain.</li>
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</ul>
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<h3><a name="offline_builds" id="offline_builds"></a>
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Offline builds</h3>
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<p>If you intend to do an offline-build and just want to download
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all sources that you previously selected in the configurator
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(<i>menuconfig</i> or <i>xconfig</i>) then issue:</p>
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<pre>
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$ make source
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</pre>
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<p>You can now disconnect or copy the content of your <code>dl</code>
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directory to the build-host. </p>
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<h3><a name="building_out_of_tree" id="building_out_of_tree"></a>
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Building out-of-tree</h3>
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<p>Buildroot supports building out of tree with a syntax similar
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to the Linux kernel. To use it, add O=<directory> to the
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make command line, E.G.:</p>
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<pre>
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$ make O=/tmp/build
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</pre>
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<p>And all the output files will be located under
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<code>/tmp/build</code>.</p>
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<h3><a name="environment_variables" id="environment_variables"></a>
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Environment variables</h3>
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<p>Buildroot optionally honors some environment variables that are passed
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to <code>make</code> :</p>
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<ul>
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<li><code>HOSTCXX</code>, the host C++ compiler to use</li>
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<li><code>HOSTCC</code>, the host C compiler to use</li>
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<li><code>UCLIBC_CONFIG_FILE=<path/to/.config></code>, path
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to the uClibc configuration file to use to compile uClibc if an
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internal toolchain is selected</li>
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<li><code>BUSYBOX_CONFIG_FILE=<path/to/.config></code>, path
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to the Busybox configuration file</li>
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<li><code>BUILDROOT_COPYTO</code>, an additional location at which
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the binary images of the root filesystem, kernel, etc. built by
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Buildroot are copied</li>
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<li><code>BUILDROOT_DL_DIR</code> to override the directory in
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which Buildroot stores/retrieves downloaded files</li>
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</ul>
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|
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<p>An example that uses config files located in the toplevel directory and
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|
in your $HOME:</p>
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<pre>
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$ make UCLIBC_CONFIG_FILE=uClibc.config BUSYBOX_CONFIG_FILE=$HOME/bb.config
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</pre>
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<p>If you want to use a compiler other than the default <code>gcc</code>
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|
or <code>g++</code> for building helper-binaries on your host, then do</p>
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<pre>
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$ make HOSTCXX=g++-4.3-HEAD HOSTCC=gcc-4.3-HEAD
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</pre>
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<p>If you want the result of your build to be copied to another directory
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like /tftpboot for downloading to a board using tftp, then you
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can use BUILDROOT_COPYTO to specify your location</p>
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<p>Typically, this is set in your ~/.bashrc file
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<pre>
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$ export BUILDROOT_COPYTO=/tftpboot
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</pre>
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<h2><a name="custom_targetfs" id="custom_targetfs"></a>Customizing the
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generated target filesystem</h2>
|
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<p>There are a few ways to customize the resulting target filesystem:</p>
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<ul>
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<li>Customize the target filesystem directly, and rebuild the image. The
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target filesystem is available under <code>output/target/</code>.
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You can simply make your changes here, and run make afterwards, which will
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rebuild the target filesystem image. This method allows to do everything
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on the target filesystem, but if you decide to completely rebuild your
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toolchain and tools, these changes will be lost. </li>
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<li>Customize the target filesystem skeleton, available under
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<code>target/generic/target_skeleton/</code>. You can customize
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configuration files or other stuff here. However, the full file hierarchy
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is not yet present, because it's created during the compilation process.
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So you can't do everything on this target filesystem skeleton, but
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changes to it remain even if you completely rebuild the cross-compilation
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toolchain and the tools. <br />
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You can also customize the <code>target/generic/device_table.txt</code>
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file which is used by the tools that generate the target filesystem image
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|
to properly set permissions and create device nodes. The
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<code>target/generic/skel.tar.gz</code> file contains the main
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directories of a root filesystem and there is no obvious reason for which
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it should be changed. These main directories are in an tarball inside of
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inside the skeleton because it contains symlinks that would be broken
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otherwise. <br />
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These customizations are deployed into
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<code>output/target/</code> just before the actual image
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is made. So simply rebuilding the image by running
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make should propagate any new changes to the image. </li>
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<li>Add support for your own target in Buildroot so that you
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have your own target skeleton, see <a href="#board_support">this
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section</a> for details</li>
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<li>In Buildroot configuration, you can specify the path to a
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post-build script that gets called <i>after</i> Buildroot built
|
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all the selected software, but <i>before</i> the the rootfs
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packages are assembled. The destination root filesystem folder
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is given as first argument to this script, and this script can
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then be used to copy programs, static data or any other needed
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file to your target filesystem.<br/>You should, however, use
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that feature with care. Whenever you find that a certain package
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generates wrong or unneeded files, you should rather fix than
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|
package than working around it with a cleanup script.</li>
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<li>A special package, <i>customize</i>, stored in
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<code>package/customize</code> can be used. You can put all the
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files that you want to see in the final target root filesystem
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in <code>package/customize/source</code>, and then enable this
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special package from the configuration system.</li>
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</ul>
|
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|
|
<h2><a name="custom_busybox" id="custom_busybox"></a>Customizing the
|
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Busybox configuration</h2>
|
|
|
|
<p><a href="http://www.busybox.net/">Busybox</a> is very configurable, and
|
|
you may want to customize it. You can
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follow these simple steps to do it. It's not an optimal way, but it's
|
|
simple and it works. </p>
|
|
|
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<ol>
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<li>Make a first compilation of buildroot with busybox without trying to
|
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customize it. </li>
|
|
|
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<li>Invoke <code>make busybox-menuconfig</code>.
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The nice configuration tool appears and you can
|
|
customize everything. </li>
|
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<li>Run the compilation of buildroot again. </li>
|
|
</ol>
|
|
|
|
<p>Otherwise, you can simply change the
|
|
<code>package/busybox/busybox-<version>.config</code> file if you
|
|
know the options you want to change without using the configuration tool.
|
|
</p>
|
|
<p>If you want to use an existing config file for busybox, then see
|
|
section <a href="#environment_variables">environment variables</a>. </p>
|
|
|
|
<h2><a name="custom_uclibc" id="custom_uclibc"></a>Customizing the uClibc
|
|
configuration</h2>
|
|
|
|
<p>Just like <a href="#custom_busybox">BusyBox</a>, <a
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href="http://www.uclibc.org/">uClibc</a> offers a lot of
|
|
configuration options. They allow to select various
|
|
functionalities, depending on your needs and limitations. </p>
|
|
|
|
<p>The easiest way to modify the configuration of uClibc is to
|
|
follow these steps :</p>
|
|
|
|
<ol>
|
|
|
|
<li>Make a first compilation of buildroot without trying to
|
|
customize uClibc. </li>
|
|
|
|
<li>Invoke <code>make uclibc-menuconfig</code>.
|
|
The nice configuration assistant, similar to
|
|
the one used in the Linux Kernel or in Buildroot appears. Make
|
|
your configuration as appropriate. </li>
|
|
|
|
<li>Copy the <code>.config</code> file to
|
|
<code>toolchain/uClibc/uClibc.config</code> or
|
|
<code>toolchain/uClibc/uClibc.config-locale</code>. The former
|
|
is used if you haven't selected locale support in Buildroot
|
|
configuration, and the latter is used if you have selected
|
|
locale support. </li>
|
|
|
|
<li>Run the compilation of Buildroot again</li>
|
|
|
|
</ol>
|
|
|
|
<p>Otherwise, you can simply change
|
|
<code>toolchain/uClibc/uClibc.config</code> or
|
|
<code>toolchain/uClibc/uClibc.config-locale</code> without running
|
|
the configuration assistant. </p>
|
|
|
|
<p>If you want to use an existing config file for uclibc, then see
|
|
section <a href="#environment_variables">environment variables</a>. </p>
|
|
|
|
<h2><a name="#rebuilding_packages"
|
|
id="rebuilding_packages">Understanding how to rebuild
|
|
packages</a></h2>
|
|
|
|
<p>One of the most common question and issue about Buildroot
|
|
encountered by users is how to rebuild a given package or how to
|
|
remove a package without rebuilding everything from scratch.</p>
|
|
|
|
<p>Removing a package is currently unsupported by Buildroot
|
|
without rebuilding from scratch. This is because Buildroot doesn't
|
|
keep track of which package installs what files in the
|
|
<code>output/staging</code> and <code>output/target</code>
|
|
directories. However, implement clean package removal is on the
|
|
TODO-list of Buildroot developers.</p>
|
|
|
|
<p>To rebuild a single package from scratch, the easiest way is to
|
|
remove its build directory in <code>output/build</code>. Buildroot
|
|
will then re-extract, re-configure, re-compile and re-install this
|
|
package from scratch.</p>
|
|
|
|
<p>However, if you don't want to rebuild the package completely
|
|
from scratch, a better understanding of the Buildroot internals is
|
|
needed. Internally, to keep track of which steps have been done
|
|
and which steps remains to be done, Buildroot maintains stamps
|
|
files (i.e, empty files that just tell whether this or this action
|
|
has been done). The problem is that these stamps files are not
|
|
uniformely named and handled by the different packages, so some
|
|
understanding of the particular package is needed.</p>
|
|
|
|
<p>For packages relying on the <i>autotools</i> Buildroot
|
|
infrastructure (see <a href="#add_software">this section</a> for
|
|
details), the following stamps files are interesting:</p>
|
|
|
|
<ul>
|
|
|
|
<li><code>output/build/packagename-version/.stamp_configured</code>. If
|
|
removed, Buildroot will trigger the recompilation of the package
|
|
from the configuration step (execution of
|
|
<code>./configure</code>)</li>
|
|
|
|
<li><code>output/build/packagename-version/.stamp_built</code>. If
|
|
removed, Buildroot will trigger the recompilation of the package
|
|
from the compilation step (execution of <code>make</code>)</li>
|
|
|
|
</ul>
|
|
|
|
<p>For other packages, an analysis of the specific
|
|
<i>package.mk</i> file is needed. For example, the zlib Makefile
|
|
looks like:</p>
|
|
|
|
<pre>
|
|
$(ZLIB_DIR)/.configured: $(ZLIB_DIR)/.patched
|
|
(cd $(ZLIB_DIR); rm -rf config.cache; \
|
|
[...]
|
|
)
|
|
touch $@
|
|
|
|
$(ZLIB_DIR)/libz.a: $(ZLIB_DIR)/.configured
|
|
$(MAKE) -C $(ZLIB_DIR) all libz.a
|
|
touch -c $@
|
|
</pre>
|
|
|
|
<p>So, if you want to trigger the reconfiguration, you need to
|
|
remove <code>output/build/zlib-version/.configured</code> and if
|
|
you want to trigger only the recompilation, you need to remove
|
|
<code>output/build/zlib-version/libz.a</code>.</p>
|
|
|
|
<h2><a name="buildroot_innards" id="buildroot_innards"></a>How Buildroot
|
|
works</h2>
|
|
|
|
<p>As said above, Buildroot is basically a set of Makefiles that download,
|
|
configure and compiles software with the correct options. It also includes
|
|
some patches for various software, mainly the ones involved in the
|
|
cross-compilation tool chain (<code>gcc</code>, <code>binutils</code> and
|
|
uClibc). </p>
|
|
|
|
<p>There is basically one Makefile per software, and they are named with
|
|
the <code>.mk</code> extension. Makefiles are split into four
|
|
sections:</p>
|
|
|
|
<ul>
|
|
<li><b>project</b> (in the <code>project/</code> directory) contains
|
|
the Makefiles and associated files for all software related to the
|
|
building several root file systems in the same buildroot tree. </li>
|
|
|
|
<li><b>toolchain</b> (in the <code>toolchain/</code> directory) contains
|
|
the Makefiles and associated files for all software related to the
|
|
cross-compilation toolchain : <code>binutils</code>, <code>ccache</code>,
|
|
<code>gcc</code>, <code>gdb</code>, <code>kernel-headers</code> and
|
|
<code>uClibc</code>. </li>
|
|
|
|
<li><b>package</b> (in the <code>package/</code> directory) contains the
|
|
Makefiles and associated files for all user-space tools that Buildroot
|
|
can compile and add to the target root filesystem. There is one
|
|
sub-directory per tool. </li>
|
|
|
|
<li><b>target</b> (in the <code>target</code> directory) contains the
|
|
Makefiles and associated files for software related to the generation of
|
|
the target root filesystem image. Four types of filesystems are supported
|
|
: ext2, jffs2, cramfs and squashfs. For each of them, there's a
|
|
sub-directory with the required files. There is also a
|
|
<code>default/</code> directory that contains the target filesystem
|
|
skeleton. </li>
|
|
</ul>
|
|
|
|
<p>Each directory contains at least 2 files :</p>
|
|
|
|
<ul>
|
|
<li><code>something.mk</code> is the Makefile that downloads, configures,
|
|
compiles and installs the software <code>something</code>. </li>
|
|
|
|
<li><code>Config.in</code> is a part of the configuration tool
|
|
description file. It describes the option related to the current
|
|
software. </li>
|
|
|
|
</ul>
|
|
|
|
<p>The main Makefile do the job through the following steps (once the
|
|
configuration is done) :</p>
|
|
|
|
<ol>
|
|
|
|
<li>Create all the output directories: <code>staging</code>,
|
|
<code>target</code>, <code>build</code>, <code>stamps</code>,
|
|
etc. in the output directory (<code>output/</code> by default,
|
|
another value can be specified using <code>O=</code>)</li>
|
|
|
|
<li>Generate all the targets listed in the
|
|
<code>BASE_TARGETS</code> variable. When an internal toolchain
|
|
is used, it means generating the cross-compilation
|
|
toolchain. When an external toolchain is used, it means checking
|
|
the features of the external toolchain and importing it into the
|
|
Buildroot environment.</li>
|
|
|
|
<li>Generate all the targets listed in the <code>TARGETS</code>
|
|
variable. This variable is filled by all the individual
|
|
components Makefiles. So, generating all these targets will
|
|
trigger the compilation of the userspace packages (libraries,
|
|
programs), the kernel, the bootloader and the generation of the
|
|
root filesystem images, depending on the configuration.</li>
|
|
|
|
</ol>
|
|
|
|
<h2><a name="board_support" id="board_support"></a>
|
|
Creating your own board support</h2>
|
|
|
|
<p>Creating your own board support in Buildroot allows you to have
|
|
a convenient place to store the Busybox, uClibc, kernel
|
|
configurations, your target filesystem skeleton, and a Buildroot
|
|
configuration that match your project.</p>
|
|
|
|
<p>Follow these steps to integrate your board in Buildroot:</p>
|
|
|
|
<ol>
|
|
|
|
<li>Create a new directory in <code>target/device/</code>, named
|
|
after your company or organization</li>
|
|
|
|
<li>Add a line <code>source
|
|
"target/device/yourcompany/Config.in"</code> in
|
|
<code>target/device/Config.in</code> so that your board appears
|
|
in the configuration system</li>
|
|
|
|
<li>In <code>target/device/yourcompany/</code>, create a
|
|
directory for your project. This way, you'll be able to store
|
|
several projects of your company/organization inside
|
|
Buildroot.</li>
|
|
|
|
<li>Create a <code>target/device/yourcompany/Config.in</code>
|
|
file that looks like the following:
|
|
|
|
<pre>
|
|
menuconfig BR2_TARGET_COMPANY
|
|
bool "Company projects"
|
|
|
|
if BR2_TARGET_COMPANY
|
|
|
|
config BR2_TARGET_COMPANY_PROJECT_FOOBAR
|
|
bool "Support for Company project Foobar"
|
|
help
|
|
This option enables support for Company project Foobar
|
|
|
|
endif
|
|
</pre>
|
|
|
|
Of course, customize the different values to match your
|
|
company/organization and your project. This file will create a
|
|
menu entry that contains the different projects of your
|
|
company/organization.</li>
|
|
|
|
<li>Create a <code>target/device/yourcompany/Makefile.in</code>
|
|
file that looks like the following:
|
|
|
|
<pre>
|
|
ifeq ($(BR2_TARGET_COMPANY_PROJECT_FOOBAR),y)
|
|
include target/device/yourcompany/project-foobar/Makefile.in
|
|
endif
|
|
</pre>
|
|
</li>
|
|
|
|
<li>Now, create the
|
|
<code>target/device/yourcompany/project-foobar/Makefile.in</code>
|
|
file. It is first recommended to define a
|
|
<code>BOARD_PATH</code> variable set to
|
|
<code>target/device/yourcompany/project-foobar</code>, as it
|
|
will simplify further definitions. Then, the file might define
|
|
one or several of the following variables:
|
|
|
|
<ul>
|
|
|
|
<li><code>TARGET_SKELETON</code> to a directory that contains
|
|
the target skeleton for your project. If this variable is
|
|
defined, this target skeleton will be used instead of the
|
|
default one. If defined, the convention is to define it to
|
|
<code>$(BOARD_PATH)/target_skeleton</code>, so that the target
|
|
skeletonn is stored in the board specific directory.</li>
|
|
|
|
<li><code>TARGET_DEVICE_TABLE</code> to a file that contains
|
|
the target device table, i.e the list of device files (in
|
|
<code>/dev/</code>) created by the root filesystem building
|
|
procedure. If this variable is defined, the given device table
|
|
will be used instead of the default one. If defined, the
|
|
convention is to define it to
|
|
<code>$(BOARD_PATH)/target_device_table.txt</code>. See
|
|
<code>target/generic/device_table.txt</code> for an example
|
|
file.</li>
|
|
|
|
</ul>
|
|
|
|
</li>
|
|
|
|
<li>Then, in the
|
|
<code>target/device/yourcompany/project-foobar/</code>
|
|
directory, you can store configuration files for the kernel,
|
|
for Busybox or uClibc.
|
|
|
|
You can furthermore create one or more preconfigured configuration
|
|
files, referencing those files. These config files are named
|
|
<code>something_defconfig</config> and are stored in the toplevel
|
|
<code>configs/</code> directory. Your users will then be able
|
|
to run <code>make something_defconfig</code> and get the right
|
|
configuration for your project</li>
|
|
|
|
</ol>
|
|
|
|
<h2><a name="using_toolchain" id="using_toolchain"></a>Using the
|
|
generated toolchain outside Buildroot</h2>
|
|
|
|
<p>You may want to compile your own programs or other software
|
|
that are not packaged in Buildroot. In order to do this, you can
|
|
use the toolchain that was generated by Buildroot. </p>
|
|
|
|
<p>The toolchain generated by Buildroot by default is located in
|
|
<code>output/staging/</code>. The simplest way to use it
|
|
is to add <code>output/staging/usr/bin/</code> to your PATH
|
|
environnement variable, and then to use
|
|
<code>ARCH-linux-gcc</code>, <code>ARCH-linux-objdump</code>,
|
|
<code>ARCH-linux-ld</code>, etc. </p>
|
|
|
|
<p>The easiest way is of course to add the
|
|
<code>output/staging/usr/bin/</code> directory to your PATH
|
|
environment variable.</p>
|
|
|
|
<p><b>Important</b> : do not try to move a gcc-3.x toolchain to an other
|
|
directory, it won't work. There are some hardcoded paths in the
|
|
<i>gcc</i> configuration. If you are using a current gcc-4.x, it
|
|
is possible to relocate the toolchain, but then
|
|
<code>--sysroot</code> must be passed every time the compiler is
|
|
called to tell where the libraries and header files are, which
|
|
might be cumbersome.</p>
|
|
|
|
<p>It is also possible to generate the Buildroot toolchain in
|
|
another directory than <code>build/staging</code> using the
|
|
<code>Build options -> Toolchain and header file
|
|
location</code> option. This could be useful if the toolchain
|
|
must be shared with other users.</p>
|
|
|
|
<h2><a name="downloaded_packages"
|
|
id="downloaded_packages"></a>Location of downloaded packages</h2>
|
|
|
|
<p>It might be useful to know that the various tarballs that are
|
|
downloaded by the <i>Makefiles</i> are all stored in the
|
|
<code>DL_DIR</code> which by default is the <code>dl</code>
|
|
directory. It's useful for example if you want to keep a complete
|
|
version of Buildroot which is know to be working with the
|
|
associated tarballs. This will allow you to regenerate the
|
|
toolchain and the target filesystem with exactly the same
|
|
versions. </p>
|
|
|
|
<p>If you maintain several buildroot trees, it might be better to have
|
|
a shared download location. This can be accessed by creating a symbolic link
|
|
from the <code>dl</code> directory to the shared download location. </p>
|
|
|
|
<p>I.E:</p>
|
|
|
|
<pre>
|
|
ln -s <shared download location> dl
|
|
</pre>
|
|
|
|
<p>Another way of accessing a shared download location is to
|
|
create the <code>BUILDROOT_DL_DIR</code> environment variable.
|
|
If this is set, then the value of DL_DIR in the project is
|
|
overridden. The following line should be added to
|
|
<code>"~/.bashrc"</code>. <p>
|
|
|
|
<pre>
|
|
export BUILDROOT_DL_DIR <shared download location>
|
|
</pre>
|
|
|
|
<h2><a name="external_toolchain" id="external_toolchain"></a>Using
|
|
an external toolchain</h2>
|
|
|
|
<p>It might be useful not to use the toolchain generated by
|
|
Buildroot, for example if you already have a toolchain that is known
|
|
to work for your specific CPU, or if the toolchain generation feature
|
|
of Buildroot is not sufficiently flexible for you (for example if you
|
|
need to generate a system with <i>glibc</i> instead of
|
|
<i>uClibc</i>). Buildroot supports using an <i>external
|
|
toolchain</i>.</p>
|
|
|
|
<p>To enable the use of an external toolchain, go in the
|
|
<code>Toolchain</code> menu, and :</p>
|
|
|
|
<ul>
|
|
<li>Select the <code>External binary toolchain</code> toolchain
|
|
type</li>
|
|
<li>Adjust the <code>External toolchain path</code>
|
|
appropriately. It should be set to a path where a bin/ directory
|
|
contains your cross-compiling tools</li>
|
|
<li>Adjust the <code>External toolchain prefix</code>, so that the
|
|
prefix, suffixed with <code>-gcc</code> or <code>-ld</code> will
|
|
correspond to your cross-compiling tools</li>
|
|
</ul>
|
|
|
|
<p>If you are using an external toolchain based on <i>uClibc</i>, the
|
|
<code>Core C library from the external toolchain</code> and
|
|
<code>Libraries to copy from the external toolchain</code> options
|
|
should already have correct values. However, if your external
|
|
toolchain is based on <i>glibc</i>, you'll have to change these values
|
|
according to your cross-compiling toolchain.</p>
|
|
|
|
<p>To generate external toolchains, we recommend using <a
|
|
href="http://ymorin.is-a-geek.org/dokuwiki/projects/crosstool">Crosstool-NG</a>.
|
|
It allows to generate toolchains based on <i>uClibc</i>, <i>glibc</i>
|
|
and <i>eglibc</i> for a wide range of architectures, and has good
|
|
community support.</p>
|
|
|
|
<h2><a name="add_software" id="add_software"></a>Extending Buildroot with
|
|
more software</h2>
|
|
|
|
<p>This section will only consider the case in which you want to
|
|
add user-space software. </p>
|
|
|
|
<h3>Package directory</h3>
|
|
|
|
<p>First of all, create a directory under the <code>package</code>
|
|
directory for your software, for example <code>foo</code>. </p>
|
|
|
|
<h3><code>Config.in</code> file</h3>
|
|
|
|
<p>Then, create a file named <code>Config.in</code>. This file
|
|
will contain the portion of options description related to our
|
|
<code>foo</code> software that will be used and displayed in the
|
|
configuration tool. It should basically contain :</p>
|
|
|
|
<pre>
|
|
config BR2_PACKAGE_FOO
|
|
bool "foo"
|
|
help
|
|
This is a comment that explains what foo is.
|
|
|
|
http://foosoftware.org/foo/
|
|
</pre>
|
|
|
|
<p>Of course, you can add other options to configure particular
|
|
things in your software. </p>
|
|
<p>Finally you have to add your new <code>foo/Config.in</code> to
|
|
<code>package/Config.in</code>. The files included there are
|
|
<em>sorted alphabetically</em> per category and are <em>NOT</em>
|
|
supposed to contain anything but the <em>bare</em> name of the package.</p>
|
|
<pre>
|
|
if !BR2_PACKAGE_BUSYBOX_HIDE_OTHERS
|
|
source "package/procps/Config.in"
|
|
endif
|
|
</pre>
|
|
<p><strong>Note:</strong><br>
|
|
Generally all packages should live <em>directly</em> in the
|
|
<code>package</code> directory to make it easier to find them.
|
|
</p>
|
|
<h3>The real <i>Makefile</i></h3>
|
|
|
|
<p>Finally, here's the hardest part. Create a file named
|
|
<code>foo.mk</code>. It will contain the <i>Makefile</i> rules that
|
|
are in charge of downloading, configuring, compiling and installing
|
|
the software.</p>
|
|
|
|
<p>Two types of <i>Makefiles</i> can be written :</p>
|
|
|
|
<ul>
|
|
<li>Makefiles for autotools-based (autoconf, automake, etc.)
|
|
softwares, are very easy to write thanks to the infrastructure
|
|
available in <code>package/Makefile.autotools.in</code>.</li>
|
|
<li>Makefiles for other types of packages are a little bit more
|
|
complex to write.</li>
|
|
</ul>
|
|
|
|
<p>First, let's see how to write a <i>Makefile</i> for an
|
|
autotools-based package, with an example :</p>
|
|
|
|
<pre>
|
|
<a name="ex1line1" id="ex1line1">1</a> #############################################################
|
|
<a name="ex1line2" id="ex1line2">2</a> #
|
|
<a name="ex1line3" id="ex1line3">3</a> # foo
|
|
<a name="ex1line4" id="ex1line4">4</a> #
|
|
<a name="ex1line5" id="ex1line5">5</a> #############################################################
|
|
<a name="ex1line6" id="ex1line6">6</a> FOO_VERSION:=1.0
|
|
<a name="ex1line7" id="ex1line7">7</a> FOO_SOURCE:=foo-$(FOO_VERSION).tar.gz
|
|
<a name="ex1line8" id="ex1line8">8</a> FOO_SITE:=http://www.foosoftware.org/downloads
|
|
<a name="ex1line9" id="ex1line9">9</a> FOO_INSTALL_STAGING = YES
|
|
<a name="ex1line10" id="ex1line10">10</a> FOO_INSTALL_TARGET = YES
|
|
<a name="ex1line11" id="ex1line11">11</a> FOO_CONF_OPT = --enable-shared
|
|
<a name="ex1line12" id="ex1line12">12</a> FOO_DEPENDENCIES = libglib2 host-pkgconfig
|
|
<a name="ex1line13" id="ex1line13">13</a> $(eval $(call AUTOTARGETS,package,foo))
|
|
</pre>
|
|
|
|
<p>On <a href="#ex1line6">line 6</a>, we declare the version of
|
|
the package. On line <a href="#ex1line7">7</a> and <a
|
|
href="#ex1line8">8</a>, we declare the name of the tarball and the
|
|
location of the tarball on the Web. Buildroot will automatically
|
|
download the tarball from this location.</p>
|
|
|
|
<p>On <a href="#ex1line9">line 9</a>, we tell Buildroot to install
|
|
the application to the staging directory. The staging directory,
|
|
located in <code>output/staging/</code> is the directory
|
|
where all the packages are installed, including their
|
|
documentation, etc. By default, packages are installed in this
|
|
location using the <code>make install</code> command.</p>
|
|
|
|
<p>On <a href="#ex1line10">line 10</a>, we tell Buildroot to also
|
|
install the application to the target directory. This directory
|
|
contains what will become the root filesystem running on the
|
|
target. Usually, we try not to install the documentation, and to
|
|
install stripped versions of the binary. By default, packages are
|
|
installed in this location using the <code>make
|
|
install-strip</code> command.</p>
|
|
|
|
<p>On <a href="#ex1line11">line 11</a>, we tell Buildroot to pass
|
|
a custom configure option, that will be passed to the
|
|
<code>./configure</code> script before configuring and building
|
|
the package.</p>
|
|
|
|
<p>On <a href="#ex1line12">line 12</a>, we declare our
|
|
dependencies, so that they are built before the build process of
|
|
our package starts.</p>
|
|
|
|
<p>Finally, on line <a href="#ex1line13">line 13</a>, we invoke
|
|
the <code>package/Makefile.autotools.in</code> magic to get things
|
|
working.</p>
|
|
|
|
<p>For more details about the available variables and options, see
|
|
the comment at the top of
|
|
<code>package/Makefile.autotools.in</code> and the examples in all
|
|
the available packages.</p>
|
|
|
|
<p>The second solution, suitable for every type of package, looks
|
|
like this :</p>
|
|
|
|
|
|
<pre>
|
|
<a name="ex2line1" id="ex2line1">1</a> #############################################################
|
|
<a name="ex2line2" id="ex2line2">2</a> #
|
|
<a name="ex2line3" id="ex2line3">3</a> # foo
|
|
<a name="ex2line4" id="ex2line4">4</a> #
|
|
<a name="ex2line5" id="ex2line5">5</a> #############################################################
|
|
<a name="ex2line6" id="ex2line6">6</a> FOO_VERSION:=1.0
|
|
<a name="ex2line7" id="ex2line7">7</a> FOO_SOURCE:=foo-$(FOO_VERSION).tar.gz
|
|
<a name="ex2line8" id="ex2line8">8</a> FOO_SITE:=http://www.foosoftware.org/downloads
|
|
<a name="ex2line9" id="ex2line9">9</a> FOO_DIR:=$(BUILD_DIR)/foo-$(FOO_VERSION)
|
|
<a name="ex2line10" id="ex2line10">10</a> FOO_BINARY:=foo
|
|
<a name="ex2line11" id="ex2line11">11</a> FOO_TARGET_BINARY:=usr/bin/foo
|
|
<a name="ex2line12" id="ex2line12">12</a>
|
|
<a name="ex2line13" id="ex2line13">13</a> $(DL_DIR)/$(FOO_SOURCE):
|
|
<a name="ex2line14" id="ex2line14">14</a> $(call DOWNLOAD,$(FOO_SITE),$(FOO_SOURCE))
|
|
<a name="ex2line15" id="ex2line15">15</a>
|
|
<a name="ex2line16" id="ex2line16">16</a> $(FOO_DIR)/.source: $(DL_DIR)/$(FOO_SOURCE)
|
|
<a name="ex2line17" id="ex2line17">17</a> $(ZCAT) $(DL_DIR)/$(FOO_SOURCE) | tar -C $(BUILD_DIR) $(TAR_OPTIONS) -
|
|
<a name="ex2line18" id="ex2line18">18</a> touch $@
|
|
<a name="ex2line19" id="ex2line19">19</a>
|
|
<a name="ex2line20" id="ex2line20">20</a> $(FOO_DIR)/.configured: $(FOO_DIR)/.source
|
|
<a name="ex2line21" id="ex2line21">21</a> (cd $(FOO_DIR); rm -rf config.cache; \
|
|
<a name="ex2line22" id="ex2line22">22</a> $(TARGET_CONFIGURE_OPTS) \
|
|
<a name="ex2line23" id="ex2line23">23</a> $(TARGET_CONFIGURE_ARGS) \
|
|
<a name="ex2line24" id="ex2line24">24</a> ./configure \
|
|
<a name="ex2line25" id="ex2line25">25</a> --target=$(GNU_TARGET_NAME) \
|
|
<a name="ex2line26" id="ex2line26">26</a> --host=$(GNU_TARGET_NAME) \
|
|
<a name="ex2line27" id="ex2line27">27</a> --build=$(GNU_HOST_NAME) \
|
|
<a name="ex2line28" id="ex2line28">28</a> --prefix=/usr \
|
|
<a name="ex2line29" id="ex2line29">29</a> --sysconfdir=/etc \
|
|
<a name="ex2line30" id="ex2line30">30</a> )
|
|
<a name="ex2line31" id="ex2line31">31</a> touch $@
|
|
<a name="ex2line32" id="ex2line32">32</a>
|
|
<a name="ex2line33" id="ex2line33">33</a> $(FOO_DIR)/$(FOO_BINARY): $(FOO_DIR)/.configured
|
|
<a name="ex2line34" id="ex2line34">34</a> $(MAKE) CC=$(TARGET_CC) -C $(FOO_DIR)
|
|
<a name="ex2line35" id="ex2line35">35</a>
|
|
<a name="ex2line36" id="ex2line36">36</a> $(TARGET_DIR)/$(FOO_TARGET_BINARY): $(FOO_DIR)/$(FOO_BINARY)
|
|
<a name="ex2line37" id="ex2line37">37</a> $(MAKE) DESTDIR=$(TARGET_DIR) -C $(FOO_DIR) install-strip
|
|
<a name="ex2line38" id="ex2line38">38</a> rm -Rf $(TARGET_DIR)/usr/man
|
|
<a name="ex2line39" id="ex2line39">39</a>
|
|
<a name="ex2line40" id="ex2line40">40</a> foo: uclibc ncurses $(TARGET_DIR)/$(FOO_TARGET_BINARY)
|
|
<a name="ex2line41" id="ex2line41">41</a>
|
|
<a name="ex2line42" id="ex2line42">42</a> foo-source: $(DL_DIR)/$(FOO_SOURCE)
|
|
<a name="ex2line43" id="ex2line43">43</a>
|
|
<a name="ex2line44" id="ex2line44">44</a> foo-clean:
|
|
<a name="ex2line45" id="ex2line45">45</a> $(MAKE) prefix=$(TARGET_DIR)/usr -C $(FOO_DIR) uninstall
|
|
<a name="ex2line46" id="ex2line46">46</a> -$(MAKE) -C $(FOO_DIR) clean
|
|
<a name="ex2line47" id="ex2line47">47</a>
|
|
<a name="ex2line48" id="ex2line48">48</a> foo-dirclean:
|
|
<a name="ex2line49" id="ex2line49">49</a> rm -rf $(FOO_DIR)
|
|
<a name="ex2line50" id="ex2line50">50</a>
|
|
<a name="ex2line51" id="ex2line51">51</a> #############################################################
|
|
<a name="ex2line52" id="ex2line52">52</a> #
|
|
<a name="ex2line53" id="ex2line53">53</a> # Toplevel Makefile options
|
|
<a name="ex2line54" id="ex2line54">54</a> #
|
|
<a name="ex2line55" id="ex2line55">55</a> #############################################################
|
|
<a name="ex2line56" id="ex2line56">56</a> ifeq ($(BR2_PACKAGE_FOO),y)
|
|
<a name="ex2line57" id="ex2line57">57</a> TARGETS+=foo
|
|
<a name="ex2line58" id="ex2line58">58</a> endif
|
|
|
|
</pre>
|
|
|
|
<p>First of all, this <i>Makefile</i> example works for a single
|
|
binary software. For other software such as libraries or more
|
|
complex stuff with multiple binaries, it should be adapted. Look at
|
|
the other <code>*.mk</code> files in the <code>package</code>
|
|
directory. </p>
|
|
|
|
<p>At lines <a href="#ex2line6">6-11</a>, a couple of useful variables are
|
|
defined :</p>
|
|
|
|
<ul>
|
|
|
|
<li><code>FOO_VERSION</code> : The version of <i>foo</i> that
|
|
should be downloaded. </li>
|
|
|
|
<li><code>FOO_SOURCE</code> : The name of the tarball of
|
|
<i>foo</i> on the download website of FTP site. As you can see
|
|
<code>FOO_VERSION</code> is used. </li>
|
|
|
|
<li><code>FOO_SITE</code> : The HTTP or FTP site from which
|
|
<i>foo</i> archive is downloaded. It must include the complete
|
|
path to the directory where <code>FOO_SOURCE</code> can be
|
|
found. </li>
|
|
|
|
<li><code>FOO_DIR</code> : The directory into which the software
|
|
will be configured and compiled. Basically, it's a subdirectory
|
|
of <code>BUILD_DIR</code> which is created upon decompression of
|
|
the tarball. </li>
|
|
|
|
<li><code>FOO_BINARY</code> : Software binary name. As said
|
|
previously, this is an example for a single binary software. </li>
|
|
|
|
<li><code>FOO_TARGET_BINARY</code> : The full path of the binary
|
|
inside the target filesystem. </li>
|
|
|
|
</ul>
|
|
|
|
<p>Lines <a href="#ex2line13">13-14</a> defines a target that downloads the
|
|
tarball from the remote site to the download directory
|
|
(<code>DL_DIR</code>). </p>
|
|
|
|
<p>Lines <a href="#ex2line16">16-18</a> defines a target and associated rules
|
|
that uncompress the downloaded tarball. As you can see, this target
|
|
depends on the tarball file, so that the previous target (line
|
|
<a href="#ex2line13">13-14</a>) is called before executing the rules of the
|
|
current target. Uncompressing is followed by <i>touching</i> a hidden file
|
|
to mark the software has having been uncompressed. This trick is
|
|
used everywhere in Buildroot <i>Makefile</i> to split steps
|
|
(download, uncompress, configure, compile, install) while still
|
|
having correct dependencies. </p>
|
|
|
|
<p>Lines <a href="#ex2line20">20-31</a> defines a target and associated rules
|
|
that configures the software. It depends on the previous target (the
|
|
hidden <code>.source</code> file) so that we are sure the software has
|
|
been uncompressed. In order to configure it, it basically runs the
|
|
well-known <code>./configure</code> script. As we may be doing
|
|
cross-compilation, <code>target</code>, <code>host</code> and
|
|
<code>build</code> arguments are given. The prefix is also set to
|
|
<code>/usr</code>, not because the software will be installed in
|
|
<code>/usr</code> on your host system, but in the target
|
|
filesystem. Finally it creates a <code>.configured</code> file to
|
|
mark the software as configured. </p>
|
|
|
|
<p>Lines <a href="#ex2line33">33-34</a> defines a target and a rule that
|
|
compiles the software. This target will create the binary file in the
|
|
compilation directory, and depends on the software being already
|
|
configured (hence the reference to the <code>.configured</code>
|
|
file). It basically runs <code>make</code> inside the source
|
|
directory. </p>
|
|
|
|
<p>Lines <a href="#ex2line36">36-38</a> defines a target and associated rules
|
|
that install the software inside the target filesystem. It depends on the
|
|
binary file in the source directory, to make sure the software has
|
|
been compiled. It uses the <code>install-strip</code> target of the
|
|
software <code>Makefile</code> by passing a <code>DESTDIR</code>
|
|
argument, so that the <code>Makefile</code> doesn't try to install
|
|
the software inside host <code>/usr</code> but inside target
|
|
<code>/usr</code>. After the installation, the
|
|
<code>/usr/man</code> directory inside the target filesystem is
|
|
removed to save space. </p>
|
|
|
|
<p>Line <a href="#ex2line40">40</a> defines the main target of the software,
|
|
the one that will be eventually be used by the top level
|
|
<code>Makefile</code> to download, compile, and then install
|
|
this package. This target should first of all depends on all
|
|
needed dependecies of the software (in our example,
|
|
<i>uclibc</i> and <i>ncurses</i>), and also depend on the
|
|
final binary. This last dependency will call all previous
|
|
dependencies in the correct order. </p>
|
|
|
|
<p>Line <a href="#ex2line42">42</a> defines a simple target that only
|
|
downloads the code source. This is not used during normal operation of
|
|
Buildroot, but is needed if you intend to download all required sources at
|
|
once for later offline build. Note that if you add a new package providing
|
|
a <code>foo-source</code> target is <i>mandatory</i> to support
|
|
users that wish to do offline-builds. Furthermore it eases checking
|
|
if all package-sources are downloadable. </p>
|
|
|
|
<p>Lines <a href="#ex2line44">44-46</a> define a simple target to clean the
|
|
software build by calling the <i>Makefiles</i> with the appropriate option.
|
|
The <code>-clean</code> target should run <code>make clean</code>
|
|
on $(BUILD_DIR)/package-version and MUST uninstall all files of the
|
|
package from $(STAGING_DIR) and from $(TARGET_DIR). </p>
|
|
|
|
<p>Lines <a href="#ex2line48">48-49</a> define a simple target to completely
|
|
remove the directory in which the software was uncompressed, configured and
|
|
compiled. The <code>-dirclean</code> target MUST completely rm $(BUILD_DIR)/
|
|
package-version. </p>
|
|
|
|
<p>Lines <a href="#ex2line51">51-58</a> adds the target <code>foo</code> to
|
|
the list of targets to be compiled by Buildroot by first checking if
|
|
the configuration option for this package has been enabled
|
|
using the configuration tool, and if so then "subscribes"
|
|
this package to be compiled by adding it to the TARGETS
|
|
global variable. The name added to the TARGETS global
|
|
variable is the name of this package's target, as defined on
|
|
line <a href="#ex2line40">40</a>, which is used by Buildroot to download,
|
|
compile, and then install this package. </p>
|
|
|
|
|
|
<h3>Conclusion</h3>
|
|
|
|
<p>As you can see, adding a software to buildroot is simply a
|
|
matter of writing a <i>Makefile</i> using an already existing
|
|
example and to modify it according to the compilation process of
|
|
the software. </p>
|
|
|
|
<p>If you package software that might be useful for other persons,
|
|
don't forget to send a patch to Buildroot developers !</p>
|
|
|
|
<h2><a name="links" id="links"></a>Resources</h2>
|
|
|
|
<p>To learn more about Buildroot you can visit these
|
|
websites:</p>
|
|
|
|
<ul>
|
|
<li><a href="http://www.uclibc.org/">http://www.uclibc.org/</a></li>
|
|
<li><a href="http://www.busybox.net/">http://www.busybox.net/</a></li>
|
|
</ul>
|
|
</div>
|
|
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