kumquat-buildroot/package/sdl2/0002-gcc6.patch
Bernd Kuhls 4091d60557 package/sdl2: fix build with gcc6
Fixes
http://autobuild.buildroot.net/results/b99/b997c2b6307deb48a42e9b317715a00b65f90149/

Signed-off-by: Bernd Kuhls <bernd.kuhls@t-online.de>
Tested-by: Romain Naour <romain.naour@gmail.com>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
2016-12-27 17:58:54 +01:00

65 lines
2.3 KiB
Diff

# HG changeset patch
# User Sam Lantinga <slouken@libsdl.org>
# Date 1479201270 28800
# Node ID ea44906e19b837f4d5b309525ca79ed9d00b1897
# Parent 6b2307dbec54f0bf4d5d8abf86241e29f3a03562
Fixed bug 3490 - Build failure with --enable-video-directfb
felix
Building SDL 2.0.5, or even the Mercurial snapshot (r10608) with GCC 6.2.1 and --enable-video-directfb generates a number of compiler diagnostics and fails.
Downloaded from upstream repo
https://hg.libsdl.org/SDL/rev/ea44906e19b8
Signed-off-by: Bernd Kuhls <bernd.kuhls@t-online.de>
diff -r 6b2307dbec54 -r ea44906e19b8 src/video/directfb/SDL_DirectFB_render.c
--- a/src/video/directfb/SDL_DirectFB_render.c Tue Nov 15 01:12:27 2016 -0800
+++ b/src/video/directfb/SDL_DirectFB_render.c Tue Nov 15 01:14:30 2016 -0800
@@ -1273,7 +1273,7 @@
Uint32 format, void * pixels, int pitch)
{
Uint32 sdl_format;
- void * laypixels;
+ unsigned char* laypixels;
int laypitch;
DFBSurfacePixelFormat dfb_format;
DirectFB_RenderData *data = (DirectFB_RenderData *) renderer->driverdata;
@@ -1303,7 +1303,7 @@
SDL_Window *window = renderer->window;
SDL_DFB_WINDOWDATA(window);
Uint32 sdl_format;
- void * laypixels;
+ unsigned char* laypixels;
int laypitch;
DFBSurfacePixelFormat dfb_format;
diff -r 6b2307dbec54 -r ea44906e19b8 src/video/directfb/SDL_DirectFB_shape.c
--- a/src/video/directfb/SDL_DirectFB_shape.c Tue Nov 15 01:12:27 2016 -0800
+++ b/src/video/directfb/SDL_DirectFB_shape.c Tue Nov 15 01:14:30 2016 -0800
@@ -37,17 +37,19 @@
SDL_WindowShaper*
DirectFB_CreateShaper(SDL_Window* window) {
SDL_WindowShaper* result = NULL;
+ SDL_ShapeData* data;
+ int resized_properly;
result = malloc(sizeof(SDL_WindowShaper));
result->window = window;
result->mode.mode = ShapeModeDefault;
result->mode.parameters.binarizationCutoff = 1;
result->userx = result->usery = 0;
- SDL_ShapeData* data = SDL_malloc(sizeof(SDL_ShapeData));
+ data = SDL_malloc(sizeof(SDL_ShapeData));
result->driverdata = data;
data->surface = NULL;
window->shaper = result;
- int resized_properly = DirectFB_ResizeWindowShape(window);
+ resized_properly = DirectFB_ResizeWindowShape(window);
SDL_assert(resized_properly == 0);
return result;