427fcaa523
Currently, libgtk3 depends on either a full OpenGL stack, or on a OpenGL-EGL stack provided by mesa3d. This is because, when using the wayland backend, libgtk3 needs an OpenGL-EGL stack tht provides the wayland extensions. So far, only mesa3d would provide those extensions. But now, those extensions are trickling down to other implementations, like the Nvidia driver or other (even non-public) implementations. Change the condition to be on the recently introduced libegl-wayland option. Signed-off-by: "Yann E. MORIN" <yann.morin.1998@free.fr> Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com> |
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arch | ||
board | ||
boot | ||
configs | ||
docs | ||
fs | ||
linux | ||
package | ||
support | ||
system | ||
toolchain | ||
.defconfig | ||
.gitignore | ||
CHANGES | ||
Config.in | ||
Config.in.legacy | ||
COPYING | ||
Makefile | ||
Makefile.legacy | ||
README |
Buildroot is a simple, efficient and easy-to-use tool to generate embedded Linux systems through cross-compilation. The documentation can be found in docs/manual. You can generate a text document with 'make manual-text' and read output/docs/manual/manual.text. Online documentation can be found at http://buildroot.org/docs.html To build and use the buildroot stuff, do the following: 1) run 'make menuconfig' 2) select the target architecture and the packages you wish to compile 3) run 'make' 4) wait while it compiles 5) find the kernel, bootloader, root filesystem, etc. in output/images You do not need to be root to build or run buildroot. Have fun! Buildroot comes with a basic configuration for a number of boards. Run 'make list-defconfigs' to view the list of provided configurations. Please feed suggestions, bug reports, insults, and bribes back to the buildroot mailing list: buildroot@buildroot.org You can also find us on #buildroot on Freenode IRC. If you would like to contribute patches, please read https://buildroot.org/manual.html#submitting-patches