3ed9137fee
Fixes: http://autobuild.buildroot.net/results/75a/75a3380fdcce88f1f9f2a77c4f059787623919d7/ http://autobuild.buildroot.net/results/f4a/f4a22344bd5c8f59e6f8cacb6a549f8d8fe99af2/ Pulseaudio uses dlfcn.h, so it cannot work in a pure static environment. Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
38 lines
1.2 KiB
Plaintext
38 lines
1.2 KiB
Plaintext
config BR2_PACKAGE_PULSEAUDIO
|
|
bool "pulseaudio"
|
|
depends on BR2_USE_WCHAR
|
|
depends on BR2_TOOLCHAIN_HAS_THREADS
|
|
depends on !BR2_STATIC_LIBS
|
|
select BR2_PACKAGE_LIBTOOL
|
|
select BR2_PACKAGE_JSON_C
|
|
select BR2_PACKAGE_LIBSNDFILE
|
|
select BR2_PACKAGE_SPEEX
|
|
depends on BR2_USE_MMU # fork()
|
|
depends on BR2_ARCH_HAS_ATOMICS
|
|
help
|
|
PulseAudio is a sound system for POSIX OSes, meaning that it
|
|
is a proxy for your sound applications. It allows you to do
|
|
advanced operations on your sound data as it passes between
|
|
your application and your hardware. Things like transferring
|
|
the audio to a different machine, changing the sample format
|
|
or channel count and mixing several sounds into one are
|
|
easily achieved using a sound server.
|
|
|
|
http://pulseaudio.org
|
|
|
|
if BR2_PACKAGE_PULSEAUDIO
|
|
|
|
config BR2_PACKAGE_PULSEAUDIO_DAEMON
|
|
bool "start as a system daemon"
|
|
help
|
|
PulseAudio can be started as a system daemon. This is not the
|
|
recommended way of using PulseAudio unless you are building a
|
|
headless system.
|
|
|
|
endif
|
|
|
|
comment "pulseaudio needs a toolchain w/ wchar, threads, dynamic library"
|
|
depends on BR2_USE_MMU
|
|
depends on BR2_ARCH_HAS_ATOMICS
|
|
depends on !BR2_USE_WCHAR || !BR2_TOOLCHAIN_HAS_THREADS || BR2_STATIC_LIBS
|