300f9c9c9d
Thanks to the pkgparentdir and pkgname functions, we can rewrite the AUTOTARGETS macro in a way that avoids the need for each package to repeat its name and the directory in which it is present. [Peter: pkgdir->pkgparentdir] Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com> Signed-off-by: Peter Korsgaard <jacmet@sunsite.dk>
45 lines
1.3 KiB
Makefile
45 lines
1.3 KiB
Makefile
#############################################################
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#
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# PrBoom
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#
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#############################################################
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PRBOOM_VERSION = 2.5.0
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PRBOOM_CONF_ENV = ac_cv_type_uid_t=yes
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PRBOOM_DEPENDENCIES = sdl sdl_net sdl_mixer
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ifeq ($(BR2_PACKAGE_LIBPNG),y)
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PRBOOM_DEPENDENCIES += libpng
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endif
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PRBOOM_CONF_OPT = \
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--oldincludedir=$(STAGING_DIR)/usr/include \
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--with-sdl-prefix=$(STAGING_DIR)/usr \
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--with-sdl-exec-prefix=$(STAGING_DIR)/usr \
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--disable-cpu-opt \
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--disable-sdltest \
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--disable-gl
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# endianness detection isn't used when cross compiling
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define PRBOOM_BIG_ENDIAN_FIXUP
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$(SED) 's,.*#undef WORDS_BIGENDIAN.*,#define WORDS_BIGENDIAN 1,g' \
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$(PRBOOM_DIR)/config.h
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endef
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ifeq ($(BR2_ENDIAN),"BIG")
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PRBOOM_POST_CONFIGURE_HOOKS += PRBOOM_BIG_ENDIAN_FIXUP
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endif
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define PRBOOM_INSTALL_TARGET_CMDS
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$(INSTALL) -D $(@D)/src/prboom $(TARGET_DIR)/usr/games/prboom
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$(INSTALL) -D $(@D)/src/prboom-game-server $(TARGET_DIR)/usr/games/prboom-game-server
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$(INSTALL) -D $(@D)/data/prboom.wad $(TARGET_DIR)/usr/share/games/doom/prboom.wad
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endef
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define PRBOOM_UINSTALL_TARGET_CMDS
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rm -rf $(TARGET_DIR)/usr/share/games/doom/prboom.wad \
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$(TARGET_DIR)/usr/games/prboom-game-server \
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$(TARGET_DIR)/usr/games/prboom
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endef
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$(eval $(call AUTOTARGETS))
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