kumquat-buildroot/package/python-pygame/Config.in
Ryan Barnett f17020eb85 python-pygame: rename package's Config.in bool
Signed-off-by: Ryan Barnett <rjbarnet@rockwellcollins.com>
Acked-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
2013-12-04 22:06:20 +01:00

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config BR2_PACKAGE_PYTHON_PYGAME
bool "python-pygame"
depends on BR2_PACKAGE_PYTHON
select BR2_PACKAGE_SDL
help
Pygame is a cross-platfrom library designed to make it easy to write
multimedia software, such as games, in Python. Pygame requires the
Python language and SDL multimedia library.
It can also make use of several other popular libraries.
http://www.pygame.org/
if BR2_PACKAGE_PYTHON_PYGAME
config BR2_PACKAGE_PYTHON_PYGAME_IMAGE
bool "pygame.image"
select BR2_PACKAGE_SDL_IMAGE
select BR2_PACKAGE_SDL_IMAGE_PNG
select BR2_PACKAGE_SDL_IMAGE_JPEG
help
pygame module for loading, saving and transfering images.
Will autoselect sdl_image with png and jpeg support.
config BR2_PACKAGE_PYTHON_PYGAME_FONT
bool "pygame.font"
select BR2_PACKAGE_SDL_TTF
help
pygame module for loading and rendering fonts.
Will autoselect sdl_ttf.
config BR2_PACKAGE_PYTHON_PYGAME_MIXER
bool "pygame.mixer"
select BR2_PACKAGE_SDL_MIXER
help
pygame module for loading and playing sounds.
Will autoselect sdl_mixer.
config BR2_PACKAGE_PYTHON_PYGAME_MIXER_MUSIC
bool "pygame.mixer.music"
depends on BR2_PACKAGE_PYTHON_PYGAME_MIXER
help
pygame module for controlling streamed audio
config BR2_PACKAGE_PYTHON_PYGAME_SCRAP
bool "pygame.scrap"
depends on BR2_PACKAGE_SDL_X11
help
pygame module for clipboard support (X11 needed)
endif