382eef528e
Even though pulseaudio has some HAVE_FORK compile-time conditionals to avoid using fork(), those parts of pulseaudio are not using it. Since using pulseaudio on !MMU platforms is fairly unlikely, we simply disable it when no MMU is available, and propagate this dependency to the appropriate locations. Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com> Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
36 lines
1.1 KiB
Plaintext
36 lines
1.1 KiB
Plaintext
config BR2_PACKAGE_PULSEAUDIO
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bool "pulseaudio"
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depends on BR2_USE_WCHAR
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depends on BR2_TOOLCHAIN_HAS_THREADS
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select BR2_PACKAGE_LIBTOOL
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select BR2_PACKAGE_JSON_C
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select BR2_PACKAGE_LIBSNDFILE
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select BR2_PACKAGE_SPEEX
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depends on BR2_LARGEFILE
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depends on BR2_USE_MMU # fork()
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help
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PulseAudio is a sound system for POSIX OSes, meaning that it
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is a proxy for your sound applications. It allows you to do
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advanced operations on your sound data as it passes between
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your application and your hardware. Things like transferring
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the audio to a different machine, changing the sample format
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or channel count and mixing several sounds into one are
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easily achieved using a sound server.
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http://pulseaudio.org
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if BR2_PACKAGE_PULSEAUDIO
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config BR2_PACKAGE_PULSEAUDIO_DAEMON
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bool "start as a system daemon"
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help
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PulseAudio can be started as a system daemon. This is not the
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recommended way of using PulseAudio unless you are building a
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headless system.
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endif
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comment "pulseaudio needs a toolchain w/ wchar, largefile, threads"
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depends on BR2_USE_MMU
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depends on !BR2_USE_WCHAR || !BR2_LARGEFILE || !BR2_TOOLCHAIN_HAS_THREADS
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