1b5c1e7bdb
Moved all games into a subdir called games and then updated makefiles as necessary. If not one objects to this one then I will probably do the same for audio next. Daniel Laird
136 lines
4.2 KiB
Diff
136 lines
4.2 KiB
Diff
diff -Nrup rubix-1.0.5/fillpoly.c rubix-1.0.5-avr32/fillpoly.c
|
|
--- rubix-1.0.5/fillpoly.c 2003-10-12 15:41:43.000000000 -0400
|
|
+++ rubix-1.0.5-avr32/fillpoly.c 2008-02-29 12:39:51.000000000 -0500
|
|
@@ -435,7 +435,7 @@ void fill_lines(device *d, int thecol)
|
|
);
|
|
#endif
|
|
}
|
|
- } else if (d->depth==16) { /* here 16bpp */
|
|
+ } else if ((d->depth==16) | (d->depth==15)) { /* here 16bpp */
|
|
register int i;
|
|
#ifndef PC_ARCHI
|
|
register int j;
|
|
diff -Nrup rubix-1.0.5/line.c rubix-1.0.5-avr32/line.c
|
|
--- rubix-1.0.5/line.c 2003-10-12 14:15:19.000000000 -0400
|
|
+++ rubix-1.0.5-avr32/line.c 2008-02-29 12:39:51.000000000 -0500
|
|
@@ -1317,7 +1317,7 @@ void drawline(device *d, line *l)
|
|
#endif
|
|
if (d->depth==8)
|
|
drawline8(d, l);
|
|
- else if (d->depth==16)
|
|
+ else if ((d->depth==16) | (d->depth==15))
|
|
drawline16(d, l);
|
|
else if (d->depth==24)
|
|
drawline24(d, l);
|
|
diff -Nrup rubix-1.0.5/Makefile rubix-1.0.5-avr32/Makefile
|
|
--- rubix-1.0.5/Makefile 2003-12-04 14:27:58.000000000 -0500
|
|
+++ rubix-1.0.5-avr32/Makefile 2008-02-29 12:58:30.000000000 -0500
|
|
@@ -11,21 +11,17 @@
|
|
# Customize to fit your needs (especially if it does not work for now).
|
|
|
|
LANGUAGE=ENGLISH
|
|
-GAMESDIR=/usr/games
|
|
|
|
#architecture=-DPC_ARCHI
|
|
|
|
# For Solaris
|
|
#EXTRALIBS=-lsocket
|
|
|
|
-CC=gcc
|
|
CFLAGS=-Wall -O3 -fomit-frame-pointer -ffast-math \
|
|
-DGAMESDIR="\"$(GAMESDIR)\"" \
|
|
-D$(LANGUAGE) $(architecture)
|
|
|
|
#CFLAGS=-Wall -g -ffast-math -Iplayer $(architecture)
|
|
-XINC=-I/usr/X11R6/include
|
|
-XLIB=-L/usr/X11R6/lib -lX11
|
|
|
|
#the following should not be changed.
|
|
|
|
@@ -37,7 +33,7 @@ rubix : $(OBJ)
|
|
|
|
install :
|
|
mkdir -p $(GAMESDIR)
|
|
- install -c -s rubix $(GAMESDIR)
|
|
+ install -c rubix $(GAMESDIR)
|
|
|
|
clean :
|
|
rm -f *.o *~ core *.bak *.dat gmon.out
|
|
diff -Nrup rubix-1.0.5/screen.c rubix-1.0.5-avr32/screen.c
|
|
--- rubix-1.0.5/screen.c 2004-04-26 04:26:05.000000000 -0400
|
|
+++ rubix-1.0.5-avr32/screen.c 2008-02-29 12:39:51.000000000 -0500
|
|
@@ -80,11 +80,17 @@ void error_statement(SCREEN *s)
|
|
|
|
int reset_data_buffers(SCREEN *s)
|
|
{
|
|
+ int temp;
|
|
|
|
if (s->im)
|
|
XDestroyImage(s->im);
|
|
+ if (s->depth == 15) {
|
|
+ temp=16;
|
|
+ } else {
|
|
+ temp=s->depth;
|
|
+ }
|
|
|
|
- s->buffer=(char *)malloc(((SCREEN_X+7)/8)*SCREEN_Y*s->depth);
|
|
+ s->buffer=(char *)malloc(((SCREEN_X+7)/8)*SCREEN_Y*temp);
|
|
|
|
if (!s->buffer) {
|
|
error_statement(s);
|
|
@@ -106,7 +112,7 @@ int reset_data_buffers(SCREEN *s)
|
|
*/
|
|
/* Sed - december 2003 - no it has to be 8 */
|
|
s->im=XCreateImage(s->d, DefaultVisual(s->d, DefaultScreen(s->d)),
|
|
- s->depth==32?24:s->depth, ZPixmap,
|
|
+ s->depth, ZPixmap,
|
|
0, s->buffer, SCREEN_X, SCREEN_Y, 8, 0);
|
|
|
|
if (!s->im) {
|
|
@@ -139,8 +145,8 @@ int init_screen(SCREEN *s)
|
|
|
|
s->depth=DefaultDepth(s->d, DefaultScreen(s->d));
|
|
|
|
- if (s->depth!=8 && s->depth!=16 && s->depth!=24) {
|
|
- fprintf(stderr, "screen depth not supported (only 8, 16 and 24bpp (which means 32bpp too) handled\n");
|
|
+ if (s->depth!=8 && s->depth!=15 && s->depth!=16 && s->depth!=24) {
|
|
+ fprintf(stderr, "screen depth not supported (only 8, 15, 16 and 24bpp (which means 32bpp too) handled\n");
|
|
XCloseDisplay(s->d);
|
|
s->d=(Display *)0;
|
|
return -1;
|
|
@@ -182,10 +188,10 @@ int init_screen(SCREEN *s)
|
|
|
|
/* let's create and map our window */
|
|
s->w=XCreateWindow(s->d, DefaultRootWindow(s->d), 0, 0,
|
|
- SCREEN_X, SCREEN_Y, 3, s->depth==32?24:s->depth,
|
|
+ SCREEN_X, SCREEN_Y, 3, s->depth,
|
|
CopyFromParent, CopyFromParent, 0, NULL);
|
|
s->h=XCreateWindow(s->d, DefaultRootWindow(s->d), 0, 0,
|
|
- HELP_X, HELP_Y, 3, s->depth==32?24:s->depth,
|
|
+ HELP_X, HELP_Y, 3, s->depth,
|
|
CopyFromParent, CopyFromParent, 0, NULL);
|
|
|
|
xch.res_name = "rubix";
|
|
@@ -946,13 +952,18 @@ void close_screen(SCREEN *s)
|
|
void clear_screen(SCREEN *s)
|
|
{
|
|
/* fill s->im with pixel[10], avoid XPutPixel which is rather slow... */
|
|
- int i, w, dw;
|
|
+ int i, w, dw, temp;
|
|
+ if (s->depth == 15) {
|
|
+ temp = 16;
|
|
+ } else {
|
|
+ temp = s->depth;
|
|
+ }
|
|
w = (SCREEN_X+7)/8;
|
|
- dw = s->depth/8;
|
|
+ dw = temp/8;
|
|
XPutPixel(s->im, 0, 0, pixel[10]);
|
|
for (i=1; i<8*w; i++)
|
|
memcpy(s->buffer + i*dw, s->buffer, dw);
|
|
- w = w * s->depth;
|
|
+ w = w * temp;
|
|
for (i=1; i<SCREEN_Y; i++)
|
|
memcpy(s->buffer + i*w, s->buffer, w);
|
|
}
|