ee13e3fb41
wayland-protocols is an optional dependency which is enabled by default
resulting in the following wayland build failure since the addition of
the package in commit f201ca9d0d
:
checking for wayland_client... yes
checking for wayland_egl... yes
configure: Wayland EGL support enabled
checking for wayland_protocols... no
configure: error: Package requirements (wayland-protocols >= 1.12) were not met:
Package 'wayland-protocols', required by 'virtual:world', not found
Consider adjusting the PKG_CONFIG_PATH environment variable if you
installed software in a non-standard prefix.
Alternatively, you may set the environment variables wayland_protocols_CFLAGS
and wayland_protocols_LIBS to avoid the need to call pkg-config.
Fixes:
- http://autobuild.buildroot.org/results/865af860f9e52fe5311bb0c6a246ff871ae5a989
Signed-off-by: Fabrice Fontaine <fontaine.fabrice@gmail.com>
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
123 lines
3.9 KiB
Plaintext
123 lines
3.9 KiB
Plaintext
config BR2_PACKAGE_GLSLSANDBOX_PLAYER
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bool "glslsandbox-player"
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depends on BR2_PACKAGE_HAS_LIBEGL
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depends on BR2_PACKAGE_HAS_LIBGLES
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help
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GLSL Sandbox standalone player allow one to run and render
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(most of) nice shaders available online on the
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http://glslsandbox.com/ website, but without the need of an
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Internet connection, a web browser or any of its
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dependencies. Instead, the only requirement of
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glslsandbox-player is a working EGL and GLESv2 libraries.
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This package is useful for stressing and testing GLES shader
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compiler in GPU drivers.
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https://github.com/jolivain/glslsandbox-player
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if BR2_PACKAGE_GLSLSANDBOX_PLAYER
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config BR2_PACKAGE_GLSLSANDBOX_PLAYER_PNG
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bool "Enable PNG support"
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select BR2_PACKAGE_LIBPNG
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help
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Enable PNG texture loading support
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config BR2_PACKAGE_GLSLSANDBOX_PLAYER_TESTING
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bool "Enable testing"
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help
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Generate and install test suite on target
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config BR2_PACKAGE_GLSLSANDBOX_PLAYER_SCRIPTS
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bool "Install scripts"
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depends on !BR2_STATIC_LIBS # python3
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depends on BR2_TOOLCHAIN_HAS_THREADS # python3
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depends on BR2_USE_MMU # bash, python3
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depends on BR2_USE_WCHAR # python3
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select BR2_PACKAGE_BASH # runtime
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select BR2_PACKAGE_BUSYBOX_SHOW_OTHERS if BR2_PACKAGE_BUSYBOX # bash
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select BR2_PACKAGE_COREUTILS # runtime (timeout)
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select BR2_PACKAGE_LIBCURL_CURL # runtime
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select BR2_PACKAGE_IMAGEMAGICK # runtime
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select BR2_PACKAGE_JPEG # runtime
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select BR2_PACKAGE_LIBCURL # runtime
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select BR2_PACKAGE_LIBOPENSSL_BIN if BR2_PACKAGE_LIBOPENSSL # runtime
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select BR2_PACKAGE_LIBRESSL_BIN if BR2_PACKAGE_LIBRESSL # runtime
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select BR2_PACKAGE_MAKE # runtime
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select BR2_PACKAGE_OPENSSL # runtime
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select BR2_PACKAGE_PYTHON3 # runtime
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help
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Install additional helper scripts
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choice
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prompt "Native windowing system"
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default BR2_PACKAGE_GLSLSANDBOX_PLAYER_MALI if BR2_PACKAGE_SUNXI_MALI_UTGARD
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default BR2_PACKAGE_GLSLSANDBOX_PLAYER_MALI_T76X if BR2_PACKAGE_MALI_T76X
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default BR2_PACKAGE_GLSLSANDBOX_PLAYER_RPI if BR2_PACKAGE_RPI_USERLAND
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default BR2_PACKAGE_GLSLSANDBOX_PLAYER_SDL2 if BR2_PACKAGE_SDL2_OPENGLES
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default BR2_PACKAGE_GLSLSANDBOX_PLAYER_TISGX if BR2_PACKAGE_TI_SGX_UM
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default BR2_PACKAGE_GLSLSANDBOX_PLAYER_VIVFB if BR2_PACKAGE_IMX_GPU_VIV_OUTPUT_FB
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default BR2_PACKAGE_GLSLSANDBOX_PLAYER_WL if BR2_PACKAGE_WAYLAND
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default BR2_PACKAGE_GLSLSANDBOX_PLAYER_X11 if BR2_PACKAGE_XORG7
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help
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Select the native windowing system you wish to use.
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config BR2_PACKAGE_GLSLSANDBOX_PLAYER_NULL
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bool "NullWS"
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help
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Enable Null Windowing System
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config BR2_PACKAGE_GLSLSANDBOX_PLAYER_KMS
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bool "KMS/DRM/GBM"
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depends on BR2_TOOLCHAIN_HAS_THREADS # libdrm
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depends on BR2_PACKAGE_HAS_LIBGBM
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select BR2_PACKAGE_LIBDRM
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config BR2_PACKAGE_GLSLSANDBOX_PLAYER_MALI
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bool "Allwinner ARM/Mali Frame Buffer"
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depends on BR2_PACKAGE_SUNXI_MALI_UTGARD
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config BR2_PACKAGE_GLSLSANDBOX_PLAYER_MALI_T76X
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bool "ARM/Mali T76x Frame Buffer"
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depends on BR2_PACKAGE_MALI_T76X
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config BR2_PACKAGE_GLSLSANDBOX_PLAYER_RPI
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bool "RaspberryPI Frame Buffer"
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depends on BR2_PACKAGE_RPI_USERLAND
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config BR2_PACKAGE_GLSLSANDBOX_PLAYER_SDL2
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bool "SDL2"
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depends on BR2_PACKAGE_SDL2_OPENGLES
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config BR2_PACKAGE_GLSLSANDBOX_PLAYER_TISGX
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bool "TI/SGX Frame Buffer"
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depends on BR2_PACKAGE_TI_SGX_UM
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config BR2_PACKAGE_GLSLSANDBOX_PLAYER_VIVFB
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bool "Vivante Frame Buffer"
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depends on BR2_PACKAGE_IMX_GPU_VIV
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config BR2_PACKAGE_GLSLSANDBOX_PLAYER_WL
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bool "Wayland"
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depends on BR2_PACKAGE_WAYLAND
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config BR2_PACKAGE_GLSLSANDBOX_PLAYER_X11
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bool "X11"
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depends on BR2_PACKAGE_XORG7
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select BR2_PACKAGE_XLIB_LIBX11
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endchoice
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if BR2_PACKAGE_GLSLSANDBOX_PLAYER_WL
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config BR2_PACKAGE_GLSLSANDBOX_PLAYER_WL_IVI
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bool "Wayland IVI shell support"
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config BR2_PACKAGE_GLSLSANDBOX_PLAYER_WL_XDG
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bool "Wayland XDG shell support"
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select BR2_PACKAGE_WAYLAND_PROTOCOLS
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endif
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endif
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comment "glslsandbox-player needs openGL ES and EGL driver"
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depends on !BR2_PACKAGE_HAS_LIBEGL || !BR2_PACKAGE_HAS_LIBGLES
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