################################################################################ # # flare-engine # ################################################################################ FLARE_ENGINE_VERSION = 1.12 FLARE_ENGINE_SITE = $(call github,flareteam,flare-engine,v$(FLARE_ENGINE_VERSION)) FLARE_ENGINE_LICENSE = GPL-3.0+ FLARE_ENGINE_LICENSE_FILES = COPYING FLARE_ENGINE_DEPENDENCIES += sdl2 sdl2_image sdl2_mixer sdl2_ttf tremor # Don't use /usr/games and /usr/share/games FLARE_ENGINE_CONF_OPTS += -DBINDIR=bin -DDATADIR=share/flare # CMAKE_BUILD_TYPE is only used to set optimization and debug flags, all of # which we want Buildroot to steer explicitly. Explicitly set a fake build type # to get this control. FLARE_ENGINE_CONF_OPTS += -DCMAKE_BUILD_TYPE=Buildroot ifeq ($(BR2_TOOLCHAIN_HAS_GCC_BUG_85180),y) FLARE_ENGINE_CONF_OPTS += -DCMAKE_CXX_FLAGS="$(TARGET_CXXFLAGS) -O0" endif $(eval $(cmake-package))