commit 9acd374822022793b09427d67ea4033915343dd8 Author: Kristian Høgsberg Date: Fri Oct 11 15:25:42 2013 -0700 fbdev: Fix compilation without EGL We have to duplicate #defines and typedefs for the EGL types and constants we use in gl-renderer.h so we can compile the fbdev backend without EGL. https://bugs.freedesktop.org/show_bug.cgi?id=70392 --- Signed-off-by: "Yann E. MORIN" To be noted: the bug referenced above was opened by me, and quickly fixed during an IRC session. Nice! :-) diff --git a/src/gl-renderer.h b/src/gl-renderer.h index 4919a1e..d16ade2 100644 --- a/src/gl-renderer.h +++ b/src/gl-renderer.h @@ -56,6 +56,7 @@ typedef void *EGLDisplay; typedef void *EGLSurface; typedef intptr_t EGLNativeDisplayType; typedef intptr_t EGLNativeWindowType; +#define EGL_DEFAULT_DISPLAY NULL static const EGLint gl_renderer_opaque_attribs[]; static const EGLint gl_renderer_alpha_attribs[];