comment "wlroots needs udev, mesa3d w/ EGL and GLES support"
	depends on !BR2_PACKAGE_MESA3D_OPENGL_EGL || \
		!BR2_PACKAGE_MESA3D_OPENGL_ES || \
		!BR2_PACKAGE_HAS_UDEV

comment "wlroots needs a toolchain w/ threads, dynamic library"
	depends on !BR2_TOOLCHAIN_HAS_THREADS || \
		BR2_STATIC_LIBS

config BR2_PACKAGE_WLROOTS
	bool "wlroots"
	depends on !BR2_STATIC_LIBS # wayland
	depends on BR2_TOOLCHAIN_HAS_THREADS # libdrm, wayland
	depends on BR2_PACKAGE_HAS_UDEV # libinput
	# Technically wlroots should work with any OpenGL implementation
	# which provides EGL, GLES2, and libgbm; but in practice only
	# Mesa ships an usable libgbm.
	depends on BR2_PACKAGE_MESA3D_OPENGL_EGL
	depends on BR2_PACKAGE_MESA3D_OPENGL_ES
	select BR2_PACKAGE_LIBDRM
	select BR2_PACKAGE_LIBINPUT
	select BR2_PACKAGE_LIBXKBCOMMON
	select BR2_PACKAGE_PIXMAN
	select BR2_PACKAGE_WAYLAND
	select BR2_PACKAGE_WAYLAND_PROTOCOLS
	help
	  wlroots is a modular Wayland library for building compositors
	  which implements many of their common features.

	  https://github.com/swaywm/wlroots

if BR2_PACKAGE_WLROOTS

config BR2_PACKAGE_WLROOTS_X11
	bool "X11 backend"
	depends on BR2_PACKAGE_XORG7
	select BR2_PACKAGE_XLIB_LIBX11
	help
	  Support Wayland sessions nested inside a X11 window

endif