################################################################################ # # flare-engine # ################################################################################ FLARE_ENGINE_VERSION = 1.11 FLARE_ENGINE_SITE = $(call github,flareteam,flare-engine,v$(FLARE_ENGINE_VERSION)) FLARE_ENGINE_LICENSE = GPL-3.0+ FLARE_ENGINE_LICENSE_FILES = COPYING FLARE_ENGINE_DEPENDENCIES += sdl2 sdl2_image sdl2_mixer sdl2_ttf # Don't use /usr/games and /usr/share/games FLARE_ENGINE_CONF_OPTS += -DBINDIR=bin -DDATADIR=share/flare # Don't use the default Debug type as it adds -pg (gprof) ifeq ($(BR2_ENABLE_DEBUG),y) FLARE_ENGINE_CONF_OPTS += -DCMAKE_BUILD_TYPE=RelWithDebInfo endif ifeq ($(BR2_TOOLCHAIN_HAS_GCC_BUG_85180),y) # CMakeLists.txt sets CMAKE_CXX_FLAGS_ depending on # BUILD_TYPE, and this comes after the generic CMAKE_CXX_FLAGS. # Override CMAKE_BUILD_TYPE so no overrides are applied. FLARE_ENGINE_CONF_OPTS += -DCMAKE_BUILD_TYPE=Buildroot FLARE_ENGINE_CONF_OPTS += -DCMAKE_CXX_FLAGS="$(TARGET_CXXFLAGS) -O0" endif $(eval $(cmake-package))