config BR2_PACKAGE_LUGARU bool "lugaru" depends on BR2_INSTALL_LIBSTDCPP depends on BR2_PACKAGE_HAS_LIBGL # libglu depends on BR2_PACKAGE_OPENAL_ARCH_SUPPORTS depends on BR2_PACKAGE_XORG7 # SDL2 OpenGL (GLX) depends on BR2_TOOLCHAIN_GCC_AT_LEAST_4_9 # openal depends on BR2_TOOLCHAIN_HAS_THREADS_NPTL # openal depends on BR2_USE_MMU # SDL2 OpenGL (GLX) depends on !BR2_STATIC_LIBS # SDL2 select BR2_PACKAGE_JPEG select BR2_PACKAGE_LIBGLU # GL/glu.h select BR2_PACKAGE_LIBPNG select BR2_PACKAGE_LIBVORBIS select BR2_PACKAGE_OPENAL select BR2_PACKAGE_SDL2 select BR2_PACKAGE_SDL2_OPENGL select BR2_PACKAGE_ZLIB help Lugaru (pronounced Loo-GAH-roo) is a cross-platform third-person action game. The main character, Turner, is an anthropomorphic rebel bunny rabbit with impressive combat skills. In his quest to find those responsible for slaughtering his village, he uncovers a far-reaching conspiracy involving the corrupt leaders of the rabbit republic and the starving wolves from a nearby den. Turner takes it upon himself to fight against their plot and save his fellow rabbits from slavery. https://osslugaru.gitlab.io/ comment "lugaru needs X11 and a toolchain w/ C++, OpenGL backend, gcc >= 4.9, NPTL, dynamic library" depends on BR2_PACKAGE_OPENAL_ARCH_SUPPORTS depends on BR2_PACKAGE_XORG7 depends on BR2_USE_MMU depends on !BR2_INSTALL_LIBSTDCPP || !BR2_PACKAGE_HAS_LIBGL || \ !BR2_TOOLCHAIN_GCC_AT_LEAST_4_9 || !BR2_TOOLCHAIN_HAS_THREADS_NPTL || \ BR2_STATIC_LIBS