config BR2_PACKAGE_GLMARK2_FLAVOR_ANY bool config BR2_PACKAGE_GLMARK2_FLAVOR_DRM_GLESV2 bool default y depends on BR2_PACKAGE_HAS_LIBEGL depends on BR2_PACKAGE_HAS_LIBGBM depends on BR2_PACKAGE_HAS_LIBGLES depends on BR2_PACKAGE_HAS_UDEV depends on BR2_TOOLCHAIN_HAS_THREADS # libpthread-stubs -> libdrm select BR2_PACKAGE_GLMARK2_FLAVOR_ANY config BR2_PACKAGE_GLMARK2_FLAVOR_DRM_GL bool default y depends on BR2_PACKAGE_HAS_LIBEGL depends on BR2_PACKAGE_HAS_LIBGL depends on BR2_PACKAGE_HAS_UDEV select BR2_PACKAGE_GLMARK2_FLAVOR_ANY config BR2_PACKAGE_GLMARK2_FLAVOR_WAYLAND_GLESV2 bool default y depends on BR2_PACKAGE_HAS_LIBEGL depends on BR2_PACKAGE_HAS_LIBGLES depends on BR2_PACKAGE_WAYLAND select BR2_PACKAGE_GLMARK2_FLAVOR_ANY config BR2_PACKAGE_GLMARK2_FLAVOR_WAYLAND_GL bool default y depends on BR2_PACKAGE_HAS_LIBEGL depends on BR2_PACKAGE_HAS_LIBGL depends on BR2_PACKAGE_WAYLAND select BR2_PACKAGE_GLMARK2_FLAVOR_ANY config BR2_PACKAGE_GLMARK2_FLAVOR_X11_GLESV2 bool default y depends on BR2_PACKAGE_HAS_LIBEGL depends on BR2_PACKAGE_HAS_LIBGLES depends on BR2_PACKAGE_XLIB_LIBX11 select BR2_PACKAGE_GLMARK2_FLAVOR_ANY config BR2_PACKAGE_GLMARK2_FLAVOR_X11_GL bool default y depends on BR2_PACKAGE_HAS_LIBGL depends on BR2_PACKAGE_XLIB_LIBX11 select BR2_PACKAGE_GLMARK2_FLAVOR_ANY comment "glmark2 needs a toolchain w/ C++, gcc >= 4.9" depends on !BR2_INSTALL_LIBSTDCPP || !BR2_TOOLCHAIN_GCC_AT_LEAST_4_9 comment "glmark2 needs an OpenGL or an openGL ES and EGL backend" depends on BR2_TOOLCHAIN_GCC_AT_LEAST_4_9 && BR2_INSTALL_LIBSTDCPP depends on !BR2_PACKAGE_GLMARK2_FLAVOR_ANY config BR2_PACKAGE_GLMARK2 bool "glmark2" depends on BR2_INSTALL_LIBSTDCPP depends on BR2_TOOLCHAIN_GCC_AT_LEAST_4_9 # C++14 depends on BR2_PACKAGE_GLMARK2_FLAVOR_ANY select BR2_PACKAGE_JPEG select BR2_PACKAGE_LIBDRM if BR2_PACKAGE_GLMARK2_FLAVOR_DRM_GLESV2 select BR2_PACKAGE_LIBPNG select BR2_PACKAGE_WAYLAND_PROTOCOLS if BR2_PACKAGE_GLMARK2_FLAVOR_WAYLAND_GL select BR2_PACKAGE_WAYLAND_PROTOCOLS if BR2_PACKAGE_GLMARK2_FLAVOR_WAYLAND_GLESV2 help glmark2 is an OpenGL 2.0 and ES 2.0 benchmark. https://github.com/glmark2/glmark2