menuconfig BR2_PACKAGE_MESA3D bool "mesa3d" depends on BR2_INSTALL_LIBSTDCPP depends on !BR2_STATIC_LIBS depends on BR2_TOOLCHAIN_HAS_SYNC_1 depends on BR2_TOOLCHAIN_HAS_THREADS_NPTL select BR2_PACKAGE_LIBDRM select BR2_PACKAGE_EXPAT select BR2_PACKAGE_HAS_LIBGL if BR2_PACKAGE_XORG7 select BR2_PACKAGE_XPROTO_DRI2PROTO if BR2_PACKAGE_XORG7 select BR2_PACKAGE_XPROTO_GLPROTO if BR2_PACKAGE_XORG7 select BR2_PACKAGE_XPROTO_XF86DRIPROTO if BR2_PACKAGE_XORG7 select BR2_PACKAGE_XLIB_LIBX11 if BR2_PACKAGE_XORG7 select BR2_PACKAGE_XLIB_LIBXEXT if BR2_PACKAGE_XORG7 select BR2_PACKAGE_XLIB_LIBXDAMAGE if BR2_PACKAGE_XORG7 select BR2_PACKAGE_XLIB_LIBXFIXES if BR2_PACKAGE_XORG7 select BR2_PACKAGE_LIBXCB if BR2_PACKAGE_XORG7 select BR2_PACKAGE_ZLIB help Mesa 3D, an open-source implementation of the OpenGL specification. http://mesa3d.org if BR2_PACKAGE_MESA3D # inform the .mk file of gallium, dri or vulkan driver selection config BR2_PACKAGE_MESA3D_GALLIUM_DRIVER bool select BR2_PACKAGE_MESA3D_DRIVER config BR2_PACKAGE_MESA3D_DRI_DRIVER bool select BR2_PACKAGE_MESA3D_DRIVER # xlib-libxshmfence needs sync_4, so we cannot select it if # BR2_TOOLCHAIN_HAS_SYNC_4 is false. xproto-presentproto # doesn't need sync_4, but it is only needed in conjunction # with xlib-libxshmfence and dri3proto to provide dri3 # support, so we also only select it if sync_4 is available. select BR2_PACKAGE_XLIB_LIBXSHMFENCE if \ (BR2_PACKAGE_XPROTO_DRI3PROTO && BR2_TOOLCHAIN_HAS_SYNC_4) select BR2_PACKAGE_XPROTO_PRESENTPROTO if \ (BR2_PACKAGE_XPROTO_DRI3PROTO && BR2_TOOLCHAIN_HAS_SYNC_4) config BR2_PACKAGE_MESA3D_VULKAN_DRIVER bool select BR2_PACKAGE_MESA3D_DRIVER config BR2_PACKAGE_MESA3D_DRIVER bool config BR2_PACKAGE_MESA3D_NEEDS_XA bool comment "Gallium drivers" config BR2_PACKAGE_MESA3D_GALLIUM_DRIVER_ETNAVIV bool "Gallium Etnaviv driver" depends on BR2_arm select BR2_PACKAGE_MESA3D_GALLIUM_DRIVER select BR2_PACKAGE_LIBDRM_ETNAVIV select BR2_PACKAGE_MESA3D_OPENGL_EGL help Mesa driver for Vivante GPUs. config BR2_PACKAGE_MESA3D_GALLIUM_DRIVER_NOUVEAU bool "Gallium nouveau driver" depends on BR2_i386 || BR2_x86_64 select BR2_PACKAGE_MESA3D_GALLIUM_DRIVER select BR2_PACKAGE_LIBDRM_NOUVEAU select BR2_PACKAGE_MESA3D_NEEDS_XA help Supports all Nvidia GPUs. config BR2_PACKAGE_MESA3D_GALLIUM_DRIVER_R600 bool "Gallium Radeon R600 driver" depends on BR2_i386 || BR2_x86_64 select BR2_PACKAGE_MESA3D_GALLIUM_DRIVER select BR2_PACKAGE_LIBDRM_RADEON select BR2_PACKAGE_MESA3D_NEEDS_XA help Driver for ATI/AMD Radeon R600/R700/HD5000/HD6000 GPUs. config BR2_PACKAGE_MESA3D_GALLIUM_DRIVER_SVGA bool "Gallium vmware svga driver" depends on BR2_i386 || BR2_x86_64 select BR2_PACKAGE_MESA3D_GALLIUM_DRIVER select BR2_PACKAGE_LIBDRM_VMWGFX select BR2_PACKAGE_MESA3D_NEEDS_XA help This is a virtual GPU driver for VMWare virtual machines. config BR2_PACKAGE_MESA3D_GALLIUM_DRIVER_SWRAST bool "Gallium swrast driver" select BR2_PACKAGE_MESA3D_GALLIUM_DRIVER help This is a software opengl implementation using the Gallium3D infrastructure. config BR2_PACKAGE_MESA3D_GALLIUM_DRIVER_VC4 bool "Gallium vc4 driver" depends on BR2_ARM_CPU_HAS_NEON select BR2_PACKAGE_MESA3D_GALLIUM_DRIVER select BR2_PACKAGE_LIBDRM_VC4 select BR2_PACKAGE_MESA3D_NEEDS_XA help Driver for Broadcom VC4 (rpi2/3) GPUs. It requires a vanilla 4.5+ kernel with drm vc4 (open) support. config BR2_PACKAGE_MESA3D_GALLIUM_DRIVER_VIRGL bool "Gallium virgl driver" select BR2_PACKAGE_MESA3D_GALLIUM_DRIVER select BR2_PACKAGE_MESA3D_OPENGL_EGL help virgl is the 3D acceleration backend for the virtio-gpu shipping with qemu. comment "DRI drivers" config BR2_PACKAGE_MESA3D_DRI_DRIVER_SWRAST bool "DRI swrast driver" select BR2_PACKAGE_MESA3D_DRI_DRIVER help This is a software opengl implementation using the DRI infrastructure. config BR2_PACKAGE_MESA3D_DRI_DRIVER_I915 bool "DRI i915 driver" depends on BR2_i386 || BR2_x86_64 select BR2_PACKAGE_MESA3D_DRI_DRIVER select BR2_PACKAGE_LIBDRM_INTEL help Support for i915-based Intel GPUs. config BR2_PACKAGE_MESA3D_DRI_DRIVER_I965 bool "DRI i965 driver" depends on BR2_i386 || BR2_x86_64 select BR2_PACKAGE_MESA3D_DRI_DRIVER select BR2_PACKAGE_LIBDRM_INTEL help Support for i965-based Intel GPUs. config BR2_PACKAGE_MESA3D_DRI_DRIVER_NOUVEAU bool "DRI nouveau driver" select BR2_PACKAGE_MESA3D_DRI_DRIVER select BR2_PACKAGE_LIBDRM_NOUVEAU help Support for Nvidia-based GPUs. config BR2_PACKAGE_MESA3D_DRI_DRIVER_RADEON bool "DRI radeon driver" select BR2_PACKAGE_MESA3D_DRI_DRIVER select BR2_PACKAGE_LIBDRM_RADEON help Legacy Radeon driver for R100 series GPUs. comment "Vulkan drivers" config BR2_PACKAGE_MESA3D_VULKAN_DRIVER_INTEL bool "Vulkan Intel driver" depends on BR2_i386 || BR2_x86_64 depends on BR2_TOOLCHAIN_HEADERS_AT_LEAST_3_18 # memfd.h depends on BR2_TOOLCHAIN_USES_GLIBC # ifunc, static_assert depends on BR2_PACKAGE_XORG7 # xproto_dri3proto select BR2_PACKAGE_MESA3D_VULKAN_DRIVER select BR2_PACKAGE_XPROTO_DRI3PROTO help Vulkan driver for Intel hardware from Ivy Bridge onward. comment "intel vulkan depends on X.org and needs a glibc toolchain w/ headers >= 3.18" depends on BR2_i386 || BR2_x86_64 depends on !BR2_TOOLCHAIN_HEADERS_AT_LEAST_3_18 || \ !BR2_TOOLCHAIN_USES_GLIBC || !BR2_PACKAGE_XORG7 comment "Off-screen Rendering" config BR2_PACKAGE_MESA3D_OSMESA bool "OSMesa library" help The OSMesa API provides functions for making off-screen renderings. if BR2_PACKAGE_MESA3D_DRIVER comment "Additional API Support" config BR2_PACKAGE_MESA3D_OPENGL_EGL bool "OpenGL EGL" select BR2_PACKAGE_HAS_LIBEGL select BR2_PACKAGE_HAS_LIBEGL_WAYLAND help Use the Khronos EGL APIs. EGL is a window manager for OpenGL applications similar to GLX, for X, and WGL, for Windows. config BR2_PACKAGE_MESA3D_OPENGL_ES bool "OpenGL ES" select BR2_PACKAGE_HAS_LIBGLES help Use the Khronos OpenGL ES APIs. This is commonly used on embedded systems and represents a subset of the OpenGL API. config BR2_PACKAGE_MESA3D_OPENGL_TEXTURE_FLOAT bool "OpenGL texture float (patented format)" help GL_ARB_texture_float is required to enable GLX core profile (OpenGL3.x) otherwise the compat profile is used (OpenGL2.1). The source code to implement ARB_texture_float extension is included and can be toggled on at compile time, for those who purchased a license from SGI, or are in a country where the patent does not apply, etc. Please consult docs/patents.txt with your lawyer before building Mesa. Also, note that this option doesn't affect all drivers. Some drivers have support for texture float enabled unconditionally. If unsure, say N. http://www.google.com/patents/about?id=mIIOAAAAEBAJ&dq=6650327 endif # BR2_PACKAGE_MESA3D_DRIVER config BR2_PACKAGE_PROVIDES_LIBGL default "mesa3d" if BR2_PACKAGE_XORG7 config BR2_PACKAGE_PROVIDES_LIBEGL default "mesa3d" if BR2_PACKAGE_MESA3D_OPENGL_EGL config BR2_PACKAGE_PROVIDES_LIBGLES default "mesa3d" if BR2_PACKAGE_MESA3D_OPENGL_ES endif # BR2_PACKAGE_MESA3D comment "mesa3d needs a toolchain w/ C++, NPTL, dynamic library" depends on !BR2_INSTALL_LIBSTDCPP || !BR2_TOOLCHAIN_HAS_THREADS_NPTL || \ BR2_STATIC_LIBS depends on BR2_TOOLCHAIN_HAS_SYNC_1