config BR2_PACKAGE_SUPERTUX bool "supertux" depends on BR2_INSTALL_LIBSTDCPP depends on BR2_PACKAGE_HAS_LIBGL # libglew depends on BR2_PACKAGE_OPENAL_ARCH_SUPPORTS depends on BR2_PACKAGE_XORG7 # libglew, SDL2 OpenGL (GLX) depends on BR2_TOOLCHAIN_GCC_AT_LEAST_4_8 # C++11 gcc attributes noreturn depends on BR2_TOOLCHAIN_HAS_THREADS_NPTL # openal depends on BR2_USE_MMU # SDL2 OpenGL (GLX) depends on !BR2_STATIC_LIBS # SDL2 depends on BR2_USE_WCHAR # Boost select BR2_PACKAGE_BOOST select BR2_PACKAGE_BOOST_DATE_TIME select BR2_PACKAGE_BOOST_FILESYSTEM select BR2_PACKAGE_BOOST_SYSTEM select BR2_PACKAGE_LIBGLEW select BR2_PACKAGE_LIBGLU # GL/glu.h select BR2_PACKAGE_LIBOGG select BR2_PACKAGE_LIBVORBIS select BR2_PACKAGE_OPENAL select BR2_PACKAGE_PHYSFS select BR2_PACKAGE_SDL2 select BR2_PACKAGE_SDL2_IMAGE select BR2_PACKAGE_SDL2_OPENGL help SuperTux is a free classic 2D jump'n run sidescroller game in a style similar to the original Super Mario games covered under the GNU GPL. http://supertux.github.io/ comment "supertux needs OpenGL and a toolchain w/ C++, gcc >= 4.8, NPTL, dynamic library, wchar" depends on BR2_PACKAGE_OPENAL_ARCH_SUPPORTS depends on BR2_PACKAGE_XORG7 depends on BR2_USE_MMU depends on !BR2_INSTALL_LIBSTDCPP || !BR2_PACKAGE_HAS_LIBGL || \ !BR2_TOOLCHAIN_GCC_AT_LEAST_4_8 || !BR2_TOOLCHAIN_HAS_THREADS_NPTL || \ BR2_STATIC_LIBS || !BR2_USE_WCHAR