package/mesa3d-demos: fix glx-detection without glvnd
Fixes: https://gitlab.com/buildroot.org/buildroot/-/jobs/4621046326 Signed-off-by: Bernd Kuhls <bernd@kuhls.net> Signed-off-by: Yann E. MORIN <yann.morin.1998@free.fr>
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From e16117fc92688d76a042ad2c590c77d5a987a4ac Mon Sep 17 00:00:00 2001
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From: Erik Faye-Lund <erik.faye-lund@collabora.com>
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Date: Fri, 24 Mar 2023 13:31:58 +0100
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Subject: [PATCH] meson: fix glx-detection without glvnd
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When build without GLVND, Mesa provides GLX as a part of libGL, just
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like XQuartz does on MacOS. There's nothing really macOS specific about
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this fallback, so let's drop the condition.
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And just for good measure, let's add in dep_gl as a dependency for
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the header-check here, in case some one decides to install libGL outside
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of the default include directory.
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Fixes: 34300551 ("meson: explicitly check for glx dependency")
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Closes: https://gitlab.freedesktop.org/mesa/demos/-/issues/36
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Reviewed-by: Hoe Hao Cheng <haochengho12907@gmail.com>
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Upstream: https://gitlab.freedesktop.org/mesa/demos/-/commit/e16117fc92688d76a042ad2c590c77d5a987a4ac
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Signed-off-by: Bernd Kuhls <bernd@kuhls.net>
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---
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meson.build | 9 +++++----
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1 file changed, 5 insertions(+), 4 deletions(-)
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diff --git a/meson.build b/meson.build
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index c1853f94..bc3278e1 100644
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--- a/meson.build
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+++ b/meson.build
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@@ -99,10 +99,11 @@ if not dep_glu.found() and host_machine.system() != 'darwin'
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endif
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dep_glx = dependency('glx', required: false, disabler : true)
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-if not dep_glx.found() and host_machine.system() == 'darwin'
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- # xquartz doesn't have a glx.pc, but it does have the header. And all the
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- # symbols reside in libGL, so let's just use that.
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- if cc.check_header('GL/glx.h', dependencies: dep_x11)
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+if not dep_glx.found()
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+ # Both Mesa build without GLVND and XQuartz lacks a glx.pc, but does
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+ # provide the header. And all the symbols reside in libGL, so let's
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+ # just use that.
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+ if cc.check_header('GL/glx.h', dependencies: [dep_x11, dep_gl])
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dep_glx = dep_gl
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endif
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endif
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--
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GitLab
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