utils/getdeveloperlib: add some debug information
Signed-off-by: Victor Huesca <victor.huesca@bootlin.com> Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
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@ -97,6 +97,22 @@ class Developer:
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return True
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return False
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def __repr__(self):
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name = '\'' + self.name.split(' <')[0][:20] + '\''
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things = []
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if len(self.files):
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things.append('{} files'.format(len(self.files)))
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if len(self.packages):
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things.append('{} pkgs'.format(len(self.packages)))
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if len(self.architectures):
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things.append('{} archs'.format(len(self.architectures)))
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if len(self.infras):
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things.append('{} infras'.format(len(self.infras)))
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if things:
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return 'Developer <{} ({})>'.format(name, ', '.join(things))
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else:
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return 'Developer <' + name + '>'
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def parse_developer_packages(fnames):
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"""Given a list of file patterns, travel through the Buildroot source
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