package/glmark2: add patch to fix GCC 12 build
Add a patch cherry-picked from upstream to fix the build with GCC 12. Upstream commit is d1ca3f53c96dc8a4048b17dc16147a8fac782d4a. I don't know if it fixes any autobuilder errors, I noticed the bug when building locally. Signed-off-by: Paul Cercueil <paul@crapouillou.net> Signed-off-by: Yann E. MORIN <yann.morin.1998@free.fr>
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From d1ca3f53c96dc8a4048b17dc16147a8fac782d4a Mon Sep 17 00:00:00 2001
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From: Alexandros Frantzis <alexandros.frantzis@collabora.com>
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Date: Mon, 14 Feb 2022 13:54:09 +0200
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Subject: [PATCH] libmatrix: Add missing <utility> include
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Fixes compilation with GCC 12.
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Fixes #169
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[Paul: backport upstream d1ca3f53c96dc8a4048b17dc16147a8fac782d4a]
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Signed-off-by: Paul Cercueil <paul@crapouillou.net>
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---
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src/libmatrix/program.h | 1 +
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1 file changed, 1 insertion(+)
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diff --git a/src/libmatrix/program.h b/src/libmatrix/program.h
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index f95b470..1c9de08 100644
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--- a/src/libmatrix/program.h
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+++ b/src/libmatrix/program.h
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@@ -15,6 +15,7 @@
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#include <string>
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#include <vector>
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#include <map>
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+#include <utility>
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#include "mat.h"
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// Simple shader container. Abstracts all of the OpenGL bits, but leaves
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--
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2.35.1
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