package/glmark2: add patch to fix GCC 12 build

Add a patch cherry-picked from upstream to fix the build with GCC 12.

Upstream commit is d1ca3f53c96dc8a4048b17dc16147a8fac782d4a.
I don't know if it fixes any autobuilder errors, I noticed the bug when
building locally.

Signed-off-by: Paul Cercueil <paul@crapouillou.net>
Signed-off-by: Yann E. MORIN <yann.morin.1998@free.fr>
This commit is contained in:
Paul Cercueil 2022-10-30 23:04:10 +00:00 committed by Yann E. MORIN
parent 23407308e5
commit bacbda92e1

View File

@ -0,0 +1,30 @@
From d1ca3f53c96dc8a4048b17dc16147a8fac782d4a Mon Sep 17 00:00:00 2001
From: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Date: Mon, 14 Feb 2022 13:54:09 +0200
Subject: [PATCH] libmatrix: Add missing <utility> include
Fixes compilation with GCC 12.
Fixes #169
[Paul: backport upstream d1ca3f53c96dc8a4048b17dc16147a8fac782d4a]
Signed-off-by: Paul Cercueil <paul@crapouillou.net>
---
src/libmatrix/program.h | 1 +
1 file changed, 1 insertion(+)
diff --git a/src/libmatrix/program.h b/src/libmatrix/program.h
index f95b470..1c9de08 100644
--- a/src/libmatrix/program.h
+++ b/src/libmatrix/program.h
@@ -15,6 +15,7 @@
#include <string>
#include <vector>
#include <map>
+#include <utility>
#include "mat.h"
// Simple shader container. Abstracts all of the OpenGL bits, but leaves
--
2.35.1