python-pygame: bump version to fix Python 3 byte-compilation issue
The current version of python-pygame in Buildroot does not byte-compile properly with Python 3. Commit 22efec0b44da from upstream fixes the problem, so we take this opportunity to bump the pygame version. Fixing byte-compilation is necessary as we will soon enable a mechanism that aborts the build in case of error during the byte-compilation process (while they are today considered as warnings). In order for the bump to work, we explicitly disable freetype support, as the package doesn't handle the freetype dependency for the moment. Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com> Reviewed-by: Samuel Martin <s.martin49@gmail.com> Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
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@ -6,7 +6,7 @@
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# stable 1.9.1 release requires V4L which has been wiped out of recent Linux
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# kernels, so use latest mercurial revision until next stable release is out.
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PYTHON_PYGAME_VERSION = f0bb4a4b365d
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PYTHON_PYGAME_VERSION = d61ea8eabd56
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PYTHON_PYGAME_SOURCE = pygame-$(PYTHON_PYGAME_VERSION).tar.gz
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PYTHON_PYGAME_SITE = https://bitbucket.org/pygame/pygame
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PYTHON_PYGAME_SITE_METHOD = hg
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@ -66,6 +66,10 @@ define PYTHON_PYGAME_UNCONFIGURE_SCRAP
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endef
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endif
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define PYTHON_PYGAME_UNCONFIGURE_FREETYPE
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$(SED) 's/^_freetype/#_freetype/' $(@D)/Setup
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endef
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PYTHON_PYGAME_SDL_FLAGS = `$(STAGING_DIR)/usr/bin/sdl-config --cflags`
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PYTHON_PYGAME_SDL_FLAGS += `$(STAGING_DIR)/usr/bin/sdl-config --libs`
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@ -82,6 +86,7 @@ define PYTHON_PYGAME_CONFIGURE_CMDS
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$(PYTHON_PYGAME_UNCONFIGURE_SURFARRAY)
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$(PYTHON_PYGAME_UNCONFIGURE_MOVIE)
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$(PYTHON_PYGAME_UNCONFIGURE_SCRAP)
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$(PYTHON_PYGAME_UNCONFIGURE_FREETYPE)
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endef
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define PYTHON_PYGAME_REMOVE_DOC
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