package/madplay: force arm mode instead of Thumb mode
Fix the following build failure raised because madplay uses mad_f_mul
which is defined in usr/include/mad.h (installed by libmad which has
been fixed by a similar workaround in commit
0aaadd525f
, unfortunately the fix works
for compiled code, not mad_f_mul define):
/tmp/cc5SGGoU.s:102: Error: selected processor does not support `smull r8,r9,r2,r4' in Thumb mode
Fixes:
- http://autobuild.buildroot.org/results/0c0955d4f6726b50cad721f4d3437dabde316e70
Signed-off-by: Fabrice Fontaine <fontaine.fabrice@gmail.com>
Signed-off-by: Yann E. MORIN <yann.morin.1998@free.fr>
This commit is contained in:
parent
1e12b7dd49
commit
a9da692606
@ -15,6 +15,14 @@ MADPLAY_DEPENDENCIES = host-pkgconf libmad libid3tag $(TARGET_NLS_DEPENDENCIES)
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# Also 0003-configure-ac-use-pkg-config-to-find-id3tag.patch
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MADPLAY_AUTORECONF = YES
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# madplay uses libmad which has some assembly function that is not present in
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# Thumb mode:
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# Error: selected processor does not support `smull r8,r9,r2,r4' in Thumb mode
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# so, we desactivate Thumb mode
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ifeq ($(BR2_ARM_INSTRUCTIONS_THUMB),y)
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MADPLAY_CONF_ENV += CFLAGS="$(TARGET_CFLAGS) -marm"
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endif
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# Check if ALSA is built, then we should configure after alsa-lib so
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# ./configure can find alsa-lib.
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ifeq ($(BR2_PACKAGE_MADPLAY_ALSA),y)
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