package/sdl2: use BR2_PACKAGE_MESA3D_GBM
BR2_PACKAGE_MESA3D_GBM should be used instead of BR2_PACKAGE_MESA3D_OPENGL_EGL as spotted by Arnout in review of https://patchwork.ozlabs.org/project/buildroot/patch/20210821093908.677218-1-fontaine.fabrice@gmail.com/ Signed-off-by: Fabrice Fontaine <fontaine.fabrice@gmail.com> Signed-off-by: Arnout Vandecappelle (Essensium/Mind) <arnout@mind.be>
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@ -32,14 +32,13 @@ comment "X11 video driver needs X.org"
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config BR2_PACKAGE_SDL2_KMSDRM
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bool "KMS/DRM video driver"
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depends on BR2_PACKAGE_LIBDRM
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# requires libgbm from mesa3d
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depends on BR2_PACKAGE_MESA3D_OPENGL_EGL
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depends on BR2_PACKAGE_MESA3D_GBM
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comment "KMS/DRM video driver needs libdrm"
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depends on !BR2_PACKAGE_LIBDRM
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comment "KMS/DRM video driver needs an OpenGL EGL backend provided by mesa3d"
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depends on !BR2_PACKAGE_MESA3D_OPENGL_EGL
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comment "KMS/DRM video driver needs mesa3d w/ GBM"
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depends on !BR2_PACKAGE_MESA3D_GBM
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config BR2_PACKAGE_SDL2_OPENGL
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bool "OpenGL (GLX)"
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