package/solarus: bump to version 1.6.0

Here are the big features in Solarus 1.6:

    * OpenGL backend and support for GLSL shaders (by Stdgregwar and Vlag)
    * Support for external script editor of your choice.
        Zerobrane integration: autocompletion, debug breakpoints,
        stack inspection (by Stdgregwar)
    * Multiple improvements in map editor, including the much-requested
        contour generator, tile replacement and support for multiple
        tilesets
    * Multiple improvements in tileset editor, including multiple selection,
        custom frame count for animated tile patterns
    * Multiple improvements in sprite editor
    * Data import from other quests
    * Beautiful new free tilesets (Zoria by DragonDePlatino,
        Ocean’s Heart by Max Mraz)
    * Free pixel fonts (by Wekhter)
    * Custom hero states in Lua to allow advanced customization of the hero
    * Tons of new features in the Lua API

Last but not least: Solarus 1.6 is fully compatible with Solarus 1.5 quests.
You have no work to do to upgrade your project to Solarus 1.6.

Starting with version 1.6, the Solarus engine now require OpenGL (GLX) support.
The OpenGL ES support doesn't build, this issue has been reported upstream [1].

Update the download url since solarus no longer use github.
Rebase patch.

See:
http://www.solarus-games.org/2018/12/22/solarus-1-6-released

[1] https://gitlab.com/solarus-games/solarus/issues/1324

Signed-off-by: Romain Naour <romain.naour@gmail.com>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
This commit is contained in:
Romain Naour 2018-12-28 16:22:27 +01:00 committed by Thomas Petazzoni
parent 9a889534cb
commit 4ab3f51827
4 changed files with 22 additions and 20 deletions

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@ -1,27 +1,26 @@
From 4d315359d15e1221f3463b77a960a60093aac893 Mon Sep 17 00:00:00 2001
From 5f372ba3502369c6501c77650a761300d26f64c0 Mon Sep 17 00:00:00 2001
From: Romain Naour <romain.naour@gmail.com>
Date: Thu, 22 Jun 2017 00:19:56 +0200
Subject: [PATCH] cmake: remove Werror
Signed-off-by: Romain Naour <romain.naour@gmail.com>
---
cmake/AddCompilationFlags.cmake | 3 ---
1 file changed, 3 deletions(-)
cmake/AddCompilationFlags.cmake | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/cmake/AddCompilationFlags.cmake b/cmake/AddCompilationFlags.cmake
index 5159ff9..a506033 100644
index 2c105db7f..cb5c5719a 100644
--- a/cmake/AddCompilationFlags.cmake
+++ b/cmake/AddCompilationFlags.cmake
@@ -24,9 +24,6 @@ endif()
# Be less pedantic in release builds for users.
set(CMAKE_CXX_FLAGS_RELEASE "-Wno-error -Wall -Wextra -Wno-unknown-pragmas -Wno-fatal-errors ${CMAKE_CXX_FLAGS_RELEASE}")
@@ -25,7 +25,7 @@ endif()
set(CMAKE_CXX_FLAGS_RELEASE "-Wno-error -Wall -Wextra -Wno-unknown-pragmas -Wno-fatal-errors ${CMAKE_CXX_FLAGS_RELEASE} -O3")
-# Be more pedantic in debug mode for developers.
-set(CMAKE_CXX_FLAGS_DEBUG "-Werror -Wall -Wextra -pedantic ${CMAKE_CXX_FLAGS_DEBUG}")
-
# Platform-specific flags.
if(WIN32)
# MinGW: disable the console by default.
# Be more pedantic in debug mode for developers.
-set(CMAKE_CXX_FLAGS_DEBUG "-Werror -Wall -Wextra -Wno-error=deprecated-declarations -pedantic ${CMAKE_CXX_FLAGS_DEBUG} -DDEBUG")
+set(CMAKE_CXX_FLAGS_DEBUG "-Wno-error -Wall -Wextra -Wno-error=deprecated-declarations -pedantic ${CMAKE_CXX_FLAGS_DEBUG} -DDEBUG")
if(CMAKE_COMPILER_IS_GNUCXX)
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -Wsuggest-override")
endif()
--
2.9.4
2.14.5

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@ -6,6 +6,7 @@ config BR2_PACKAGE_SOLARUS
depends on BR2_TOOLCHAIN_GCC_AT_LEAST_4_8 # C++11
depends on BR2_TOOLCHAIN_HAS_THREADS_NPTL # openal
depends on !BR2_STATIC_LIBS # SDL2
depends on BR2_PACKAGE_HAS_LIBGL
select BR2_PACKAGE_LIBMODPLUG
select BR2_PACKAGE_LIBOGG
select BR2_PACKAGE_LIBPNG # runtime
@ -24,8 +25,9 @@ config BR2_PACKAGE_SOLARUS
http://www.solarus-games.org
https://github.com/solarus-games/solarus
comment "solarus needs a toolchain w/ C++, gcc >= 4.8, NPTL, dynamic library"
comment "solarus needs OpenGL and a toolchain w/ C++, gcc >= 4.8, NPTL, dynamic library"
depends on BR2_PACKAGE_LUAJIT_ARCH_SUPPORTS
depends on BR2_PACKAGE_OPENAL_ARCH_SUPPORTS
depends on !BR2_INSTALL_LIBSTDCPP || !BR2_TOOLCHAIN_GCC_AT_LEAST_4_8 \
|| !BR2_TOOLCHAIN_HAS_THREADS_NPTL || BR2_STATIC_LIBS
|| !BR2_TOOLCHAIN_HAS_THREADS_NPTL || BR2_STATIC_LIBS \
|| !BR2_PACKAGE_HAS_LIBGL

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@ -1,5 +1,5 @@
# Locally calculated
sha256 5930584e7c333089a2c1bf372ccc25ad3fb5c1d973189d2bf67f2308189af94d solarus-v1.5.3.tar.gz
sha256 d800fdf388f860732f2d40c8dd635c34fd1c452857f75bf9b3a421e3ef5ee751 solarus-1.6.0-src.tar.gz
sha256 09cb24006b6a3f2698d8851dc5df4f413c1a98e20d4008bffd76ec236f14244d license.txt
sha256 8ceb4b9ee5adedde47b31e975c1d90c73ad27b6b165a1dcd80c7c545eb65b903 license_gpl.txt

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@ -4,8 +4,9 @@
#
################################################################################
SOLARUS_VERSION = v1.5.3
SOLARUS_SITE = $(call github,solarus-games,solarus,$(SOLARUS_VERSION))
SOLARUS_VERSION = 1.6.0
SOLARUS_SITE = http://www.solarus-games.org/downloads/solarus
SOLARUS_SOURCE = solarus-$(SOLARUS_VERSION)-src.tar.gz
SOLARUS_LICENSE = GPL-3.0 (code), CC-BY-SA-4.0 (Solarus logos and icons), \
CC-BY-SA-3.0 (GUI icons)
@ -14,7 +15,7 @@ SOLARUS_LICENSE_FILES = license.txt license_gpl.txt
# Install libsolarus.so
SOLARUS_INSTALL_STAGING = YES
SOLARUS_DEPENDENCIES = libmodplug libogg libvorbis luajit openal physfs sdl2 \
SOLARUS_DEPENDENCIES = libgl libmodplug libogg libvorbis luajit openal physfs sdl2 \
sdl2_image sdl2_ttf
# Disable launcher GUI (requires Qt5)