package/cegui: fix selecting the default OpenGL renderer

According to the cegui requirements select explicitly the default
OpenGL renderer based on available dependencies.

Signed-off-by: Bartosz Bilas <b.bilas@grinn-global.com>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
This commit is contained in:
Bartosz Bilas 2020-06-23 21:19:07 +02:00 committed by Thomas Petazzoni
parent 2acb27e298
commit 44b1494793
2 changed files with 14 additions and 4 deletions

View File

@ -9,6 +9,7 @@ config BR2_PACKAGE_CEGUI
depends on BR2_TOOLCHAIN_HAS_THREADS
depends on BR2_USE_WCHAR
select BR2_PACKAGE_GLM
select BR2_PACKAGE_LIBGLFW if BR2_PACKAGE_HAS_LIBGL # SampleBrowser dependency
select BR2_PACKAGE_LIBICONV if !BR2_ENABLE_LOCALE
help
Crazy Eddie's GUI System is a free library providing windowing

View File

@ -16,15 +16,24 @@ CEGUI_DEPENDENCIES = glm \
$(if $(BR2_PACKAGE_LIBGLFW),libglfw) \
$(if $(BR2_PACKAGE_HAS_LIBGL),libgl) \
$(if $(BR2_PACKAGE_HAS_LIBGLES),libgles) \
$(if $(BR2_PACKAGE_LIBGLEW),libglew) \
$(if $(BR2_PACKAGE_LIBICONV),libiconv)
# libepoxy support cannot be enabled together with libglew
ifeq ($(BR2_PACKAGE_LIBEPOXY):$(BR2_PACKAGE_LIBGLEW),y:)
ifeq ($(BR2_PACKAGE_LIBGLEW)$(BR2_PACKAGE_LIBGLU),yy)
CEGUI_DEPENDENCIES += libglew libglu
CEGUI_CONF_OPTS += -DCEGUI_USE_GLEW=ON -DCEGUI_USE_EPOXY=OFF \
-DCEGUI_BUILD_RENDERER_OPENGL=ON \
-DCEGUI_BUILD_RENDERER_OPENGL3=ON
else ifeq ($(BR2_PACKAGE_LIBEPOXY),y)
CEGUI_DEPENDENCIES += libepoxy
CEGUI_CONF_OPTS += -DCEGUI_USE_EPOXY=ON
# old OpenGL renderer module is only supported using GLEW
CEGUI_CONF_OPTS += -DCEGUI_USE_EPOXY=ON -DCEGUI_USE_GLEW=OFF \
-DCEGUI_BUILD_RENDERER_OPENGL=OFF \
-DCEGUI_BUILD_RENDERER_OPENGL3=ON
else
CEGUI_CONF_OPTS += -DCEGUI_USE_EPOXY=OFF
CEGUI_CONF_OPTS += -DCEGUI_USE_EPOXY=OFF -DCEGUI_USE_GLEW=OFF \
-DCEGUI_BUILD_RENDERER_OPENGL=OFF \
-DCEGUI_BUILD_RENDERER_OPENGL3=OFF
endif
ifeq ($(BR2_PACKAGE_EXPAT),y)