package/mesa3d: always enable openGL
Currently, we only pass --enable-opengl is at least one DRI driver is enabled, since full OpenGL is only possible with a DRI driver (and the X.Org stack). Otherwise, we pass --disable-opengl on the assumption that OpenGL is not possible. But mesa3d's ./configure is a bit weird: enabling OpenGL-ES and diabling full OpenGL is an error (see autobuild failure below). It turns out that, if there is no DRI driver enabled, but --enable-opengl is passed, ./configure will behave properly wrt OpenGL-ES, and will not build the full OpenGL libgl. Thanks to Paul for explaining this. Fixes: http://autobuild.buildroot.net/results/61c/61c1c566dc0e829cb663ca30b1fd6cf9cc6cd931/ Signed-off-by: "Yann E. MORIN" <yann.morin.1998@free.fr> Cc: Paul Cercueil <paul@crapouillou.net> Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
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@ -80,13 +80,10 @@ endif
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# APIs
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# Full OpenGL is provided by DRI drivers with X.Org; DRI drivers are only
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# enabled when X.Org is enabled anyway, so no need to check for X.Org here.
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ifeq ($(BR2_PACKAGE_MESA3D_DRI_DRIVER),y)
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# Always enable OpenGL:
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# - it is needed for GLES (mesa3d's ./configure is a bit weird)
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# - but if no DRI driver is enabled, then libgl is not built
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MESA3D_CONF_OPT += --enable-opengl
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else
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MESA3D_CONF_OPT += --disable-opengl
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endif
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ifeq ($(BR2_PACKAGE_MESA3D_OPENGL_EGL),y)
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# egl depends on gbm, gbm depends on udev
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