package/kodi-visualisation-shadertoy: needs libglew for OpenGL build
Fixes -- Found OpenGL: /home/bernd/buildroot/output/host/usr/arm-buildroot-linux-uclibcgnueabihf/sysroot/usr/lib/libGL.so CMake Error at /home/bernd/buildroot/output/host/usr/share/cmake-3.5/Modules/FindPackageHandleStandardArgs.cmake:148 (message): Could NOT find GLEW (missing: GLEW_INCLUDE_DIRS GLEW_LIBRARIES) For details have a look at https://github.com/notspiff/visualization.shadertoy/blob/master/CMakeLists.txt#L21 Signed-off-by: Bernd Kuhls <bernd.kuhls@t-online.de> Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
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@ -1,5 +1,6 @@
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config BR2_PACKAGE_KODI_VISUALISATION_SHADERTOY
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bool "kodi-visualisation-shadertoy"
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select BR2_PACKAGE_LIBGLEW if BR2_PACKAGE_HAS_LIBGL
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select BR2_PACKAGE_LIBPLATFORM
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help
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Shadertoy visualiser for Kodi
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@ -10,4 +10,8 @@ KODI_VISUALISATION_SHADERTOY_LICENSE = GPLv2+
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KODI_VISUALISATION_SHADERTOY_LICENSE_FILES = src/main.cpp
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KODI_VISUALISATION_SHADERTOY_DEPENDENCIES = kodi libplatform
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ifeq ($(BR2_PACKAGE_LIBGLEW),y)
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KODI_VISUALISATION_SHADERTOY_DEPENDENCIES += libglew
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endif
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$(eval $(cmake-package))
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