python-websockets: backport fix for upstream issue #350
Signed-off-by: Joseph Kogut <joseph.kogut@gmail.com>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
(cherry picked from commit 439e2add6c
)
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
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From 402059e4a46a764632eba8a669f5b012f173ee7b Mon Sep 17 00:00:00 2001
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From: Aymeric Augustin <aymeric.augustin@m4x.org>
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Date: Tue, 1 May 2018 17:05:05 +0200
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Subject: [PATCH] Fix behavior of recv() in the CLOSING state.
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The behavior wasn't tested correctly: in some test cases, the connection
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had already moved to the CLOSED state, where the close code and reason
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are already known.
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Refactor half_close_connection_{local,remote} to allow multiple runs of
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the event loop while remaining in the CLOSING state. Refactor affected
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tests accordingly.
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I verified that all tests in the CLOSING state were behaving is intended
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by inserting debug statements in recv/send/ping/pong and running:
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$ PYTHONASYNCIODEBUG=1 python -m unittest -v websockets.test_protocol.{Client,Server}Tests.test_{recv,send,ping,pong}_on_closing_connection_{local,remote}
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Fix #317, #327, #350, #357.
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Signed-off-by: Joseph Kogut <joseph.kogut@gmail.com>
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---
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websockets/protocol.py | 10 ++---
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websockets/test_protocol.py | 78 +++++++++++++++++++++++++++++--------
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2 files changed, 66 insertions(+), 22 deletions(-)
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diff --git a/websockets/protocol.py b/websockets/protocol.py
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index f8121a1..7583fe9 100644
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--- a/websockets/protocol.py
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+++ b/websockets/protocol.py
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@@ -303,7 +303,7 @@ class WebSocketCommonProtocol(asyncio.StreamReaderProtocol):
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# Don't yield from self.ensure_open() here because messages could be
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# received before the closing frame even if the connection is closing.
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- # Wait for a message until the connection is closed
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+ # Wait for a message until the connection is closed.
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next_message = asyncio_ensure_future(
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self.messages.get(), loop=self.loop)
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try:
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@@ -315,15 +315,15 @@ class WebSocketCommonProtocol(asyncio.StreamReaderProtocol):
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next_message.cancel()
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raise
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- # Now there's no need to yield from self.ensure_open(). Either a
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- # message was received or the connection was closed.
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-
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if next_message in done:
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return next_message.result()
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else:
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next_message.cancel()
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if not self.legacy_recv:
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- raise ConnectionClosed(self.close_code, self.close_reason)
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+ assert self.state in [State.CLOSING, State.CLOSED]
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+ # Wait until the connection is closed to raise
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+ # ConnectionClosed with the correct code and reason.
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+ yield from self.ensure_open()
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@asyncio.coroutine
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def send(self, data):
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diff --git a/websockets/test_protocol.py b/websockets/test_protocol.py
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index 70348fb..bfd4e3b 100644
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--- a/websockets/test_protocol.py
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+++ b/websockets/test_protocol.py
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@@ -105,7 +105,7 @@ class CommonTests:
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self.loop.call_soon(self.loop.stop)
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self.loop.run_forever()
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- def make_drain_slow(self, delay=3 * MS):
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+ def make_drain_slow(self, delay=MS):
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# Process connection_made in order to initialize self.protocol.writer.
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self.run_loop_once()
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@@ -174,6 +174,8 @@ class CommonTests:
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# Empty the outgoing data stream so we can make assertions later on.
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self.assertOneFrameSent(True, OP_CLOSE, close_frame_data)
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+ assert self.protocol.state is State.CLOSED
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+
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def half_close_connection_local(self, code=1000, reason='close'):
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"""
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Start a closing handshake but do not complete it.
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@@ -181,31 +183,56 @@ class CommonTests:
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The main difference with `close_connection` is that the connection is
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left in the CLOSING state until the event loop runs again.
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+ The current implementation returns a task that must be awaited or
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+ cancelled, else asyncio complains about destroying a pending task.
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+
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"""
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close_frame_data = serialize_close(code, reason)
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- # Trigger the closing handshake from the local side.
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- self.ensure_future(self.protocol.close(code, reason))
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+ # Trigger the closing handshake from the local endpoint.
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+ close_task = self.ensure_future(self.protocol.close(code, reason))
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self.run_loop_once() # wait_for executes
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self.run_loop_once() # write_frame executes
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# Empty the outgoing data stream so we can make assertions later on.
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self.assertOneFrameSent(True, OP_CLOSE, close_frame_data)
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- # Prepare the response to the closing handshake from the remote side.
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- self.loop.call_soon(
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- self.receive_frame, Frame(True, OP_CLOSE, close_frame_data))
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- self.loop.call_soon(self.receive_eof_if_client)
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+
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+ assert self.protocol.state is State.CLOSING
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+
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+ # Complete the closing sequence at 1ms intervals so the test can run
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+ # at each point even it goes back to the event loop several times.
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+ self.loop.call_later(
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+ MS, self.receive_frame, Frame(True, OP_CLOSE, close_frame_data))
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+ self.loop.call_later(2 * MS, self.receive_eof_if_client)
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+
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+ # This task must be awaited or cancelled by the caller.
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+ return close_task
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def half_close_connection_remote(self, code=1000, reason='close'):
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"""
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- Receive a closing handshake.
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+ Receive a closing handshake but do not complete it.
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The main difference with `close_connection` is that the connection is
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left in the CLOSING state until the event loop runs again.
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"""
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+ # On the server side, websockets completes the closing handshake and
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+ # closes the TCP connection immediately. Yield to the event loop after
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+ # sending the close frame to run the test while the connection is in
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+ # the CLOSING state.
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+ if not self.protocol.is_client:
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+ self.make_drain_slow()
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+
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close_frame_data = serialize_close(code, reason)
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- # Trigger the closing handshake from the remote side.
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+ # Trigger the closing handshake from the remote endpoint.
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self.receive_frame(Frame(True, OP_CLOSE, close_frame_data))
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- self.receive_eof_if_client()
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+ self.run_loop_once() # read_frame executes
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+ # Empty the outgoing data stream so we can make assertions later on.
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+ self.assertOneFrameSent(True, OP_CLOSE, close_frame_data)
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+
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+ assert self.protocol.state is State.CLOSING
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+
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+ # Complete the closing sequence at 1ms intervals so the test can run
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+ # at each point even it goes back to the event loop several times.
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+ self.loop.call_later(2 * MS, self.receive_eof_if_client)
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def process_invalid_frames(self):
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"""
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@@ -335,11 +362,13 @@ class CommonTests:
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self.assertEqual(data, b'tea')
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def test_recv_on_closing_connection_local(self):
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- self.half_close_connection_local()
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+ close_task = self.half_close_connection_local()
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with self.assertRaises(ConnectionClosed):
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self.loop.run_until_complete(self.protocol.recv())
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+ self.loop.run_until_complete(close_task) # cleanup
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+
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def test_recv_on_closing_connection_remote(self):
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self.half_close_connection_remote()
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@@ -421,24 +450,29 @@ class CommonTests:
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self.assertNoFrameSent()
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def test_send_on_closing_connection_local(self):
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- self.half_close_connection_local()
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+ close_task = self.half_close_connection_local()
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with self.assertRaises(ConnectionClosed):
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self.loop.run_until_complete(self.protocol.send('foobar'))
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+
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self.assertNoFrameSent()
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+ self.loop.run_until_complete(close_task) # cleanup
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+
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def test_send_on_closing_connection_remote(self):
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self.half_close_connection_remote()
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with self.assertRaises(ConnectionClosed):
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self.loop.run_until_complete(self.protocol.send('foobar'))
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- self.assertOneFrameSent(True, OP_CLOSE, serialize_close(1000, 'close'))
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+
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+ self.assertNoFrameSent()
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def test_send_on_closed_connection(self):
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self.close_connection()
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with self.assertRaises(ConnectionClosed):
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self.loop.run_until_complete(self.protocol.send('foobar'))
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+
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self.assertNoFrameSent()
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# Test the ping coroutine.
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@@ -466,24 +500,29 @@ class CommonTests:
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self.assertNoFrameSent()
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def test_ping_on_closing_connection_local(self):
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- self.half_close_connection_local()
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+ close_task = self.half_close_connection_local()
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with self.assertRaises(ConnectionClosed):
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self.loop.run_until_complete(self.protocol.ping())
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+
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self.assertNoFrameSent()
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+ self.loop.run_until_complete(close_task) # cleanup
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+
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def test_ping_on_closing_connection_remote(self):
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self.half_close_connection_remote()
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with self.assertRaises(ConnectionClosed):
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self.loop.run_until_complete(self.protocol.ping())
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- self.assertOneFrameSent(True, OP_CLOSE, serialize_close(1000, 'close'))
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+
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+ self.assertNoFrameSent()
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def test_ping_on_closed_connection(self):
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self.close_connection()
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with self.assertRaises(ConnectionClosed):
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self.loop.run_until_complete(self.protocol.ping())
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+
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self.assertNoFrameSent()
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# Test the pong coroutine.
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@@ -506,24 +545,29 @@ class CommonTests:
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self.assertNoFrameSent()
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def test_pong_on_closing_connection_local(self):
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- self.half_close_connection_local()
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+ close_task = self.half_close_connection_local()
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with self.assertRaises(ConnectionClosed):
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self.loop.run_until_complete(self.protocol.pong())
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+
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self.assertNoFrameSent()
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+ self.loop.run_until_complete(close_task) # cleanup
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+
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def test_pong_on_closing_connection_remote(self):
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self.half_close_connection_remote()
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with self.assertRaises(ConnectionClosed):
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self.loop.run_until_complete(self.protocol.pong())
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- self.assertOneFrameSent(True, OP_CLOSE, serialize_close(1000, 'close'))
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+
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+ self.assertNoFrameSent()
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def test_pong_on_closed_connection(self):
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self.close_connection()
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with self.assertRaises(ConnectionClosed):
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self.loop.run_until_complete(self.protocol.pong())
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+
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self.assertNoFrameSent()
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# Test the protocol's logic for acknowledging pings with pongs.
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--
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2.17.0
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