package/kodi: use libgbm virtual package

Kodi needs gbm_bo_get_fd:
https://github.com/xbmc/xbmc/blob/Matrix/xbmc/utils/GBMBufferObject.cpp#L54

Signed-off-by: Bernd Kuhls <bernd.kuhls@t-online.de>
Signed-off-by: Arnout Vandecappelle (Essensium/Mind) <arnout@mind.be>
This commit is contained in:
Bernd Kuhls 2021-10-28 17:31:07 +02:00 committed by Arnout Vandecappelle (Essensium/Mind)
parent 12c01079bd
commit 033ef8497a
2 changed files with 3 additions and 2 deletions

View File

@ -22,7 +22,8 @@ config BR2_PACKAGE_KODI_PLATFORM_SUPPORTS_GBM
bool
default y
depends on BR2_PACKAGE_HAS_LIBGL || BR2_PACKAGE_HAS_LIBGLES
depends on BR2_PACKAGE_MESA3D_GBM
depends on BR2_PACKAGE_HAS_LIBGBM
depends on BR2_PACKAGE_LIBGBM_HAS_FEATURE_DMA_BUF
depends on BR2_PACKAGE_HAS_UDEV # libinput
select BR2_PACKAGE_KODI_PLATFORM_SUPPORTS

View File

@ -92,7 +92,7 @@ endif
ifeq ($(BR2_PACKAGE_KODI_PLATFORM_SUPPORTS_GBM),y)
KODI_CORE_PLATFORM_NAME += gbm
KODI_DEPENDENCIES += libinput libxkbcommon mesa3d
KODI_DEPENDENCIES += libgbm libinput libxkbcommon
endif
ifeq ($(BR2_PACKAGE_KODI_PLATFORM_SUPPORTS_WAYLAND),y)