68 lines
2.0 KiB
Diff
68 lines
2.0 KiB
Diff
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From 902ea1eb073187603ec2eda4d2a146bef96592d4 Mon Sep 17 00:00:00 2001
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From: Jeremy Huddleston Sequoia <jeremyhu@apple.com>
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Date: Mon, 18 Jan 2016 10:08:44 -0800
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Subject: [PATCH 3/4] Make --enable-glx actually work on OSX and Windows
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Followup for anholt/libepoxy#52
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Signed-off-by: Jeremy Huddleston Sequoia <jeremyhu@apple.com>
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Fetched from pull #81 on github for libepoxy:
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https://github.com/anholt/libepoxy/pull/81/commits
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Signed-off-by: Gustavo Zacarias <gustavo@zacarias.com.ar>
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---
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configure.ac | 6 +++---
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src/dispatch_common.h | 4 ++--
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2 files changed, 5 insertions(+), 5 deletions(-)
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diff --git a/configure.ac b/configure.ac
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index d3d947c..b4c7ede 100644
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--- a/configure.ac
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+++ b/configure.ac
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@@ -61,7 +61,7 @@ XORG_TESTSET_CFLAG(CWARNFLAGS, [-Wno-int-conversion])
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AC_ARG_ENABLE([glx],
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[AS_HELP_STRING([--disable-glx],
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[disable if you don't want x11/glx support])],
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- [],
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+ [enable_glx=$enableval],
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[enable_glx=yes]
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)
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@@ -74,7 +74,7 @@ has_znow=yes
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case $host_os in
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mingw*)
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build_egl=no
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- build_glx=no
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+ build_glx=$x11
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build_wgl=yes
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# On windows, the DLL has to have all of its functions
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# resolved at link time, so we have to link directly aginst
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@@ -89,7 +89,7 @@ case $host_os in
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;;
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darwin*)
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build_egl=no
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- build_glx=no
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+ build_glx=$x11
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build_wgl=no
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build_apple=yes
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has_znow=no
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diff --git a/src/dispatch_common.h b/src/dispatch_common.h
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index 2728b45..c30ce44 100644
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--- a/src/dispatch_common.h
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+++ b/src/dispatch_common.h
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@@ -26,12 +26,12 @@
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#ifdef _WIN32
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#define PLATFORM_HAS_EGL 0
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-#define PLATFORM_HAS_GLX 0
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+#define PLATFORM_HAS_GLX BUILD_GLX
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#define PLATFORM_HAS_WGL BUILD_WGL
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#define EPOXY_IMPORTEXPORT __declspec(dllexport)
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#elif defined(__APPLE__)
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#define PLATFORM_HAS_EGL 0
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-#define PLATFORM_HAS_GLX 0
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+#define PLATFORM_HAS_GLX BUILD_GLX
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#define PLATFORM_HAS_WGL 0
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#define EPOXY_IMPORTEXPORT
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#elif defined(ANDROID)
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