kumquat-buildroot/package/libepoxy/Config.in

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config BR2_PACKAGE_LIBEPOXY
bool "libepoxy"
depends on BR2_PACKAGE_HAS_LIBEGL || BR2_PACKAGE_HAS_LIBGL
select BR2_PACKAGE_XUTIL_UTIL_MACROS
help
Epoxy is a library for handling OpenGL function pointer
management for you.
https://github.com/anholt/libepoxy
comment "libepoxy needs an OpenGL and/or OpenGL EGL backend"
depends on !BR2_PACKAGE_HAS_LIBEGL && !BR2_PACKAGE_HAS_LIBGL