kumquat-buildroot/package/glmark2/Config.in

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config BR2_PACKAGE_GLMARK2_EGL_GLES
bool
default y
depends on BR2_PACKAGE_MESA3D_OPENGL_EGL
depends on BR2_PACKAGE_MESA3D_OPENGL_ES
config BR2_PACKAGE_GLMARK2_GL
bool
default y
depends on BR2_PACKAGE_MESA3D_DRI_DRIVER
comment "glmark2 needs an OpenGL or an openGL ES and EGL backend provided by mesa3d"
depends on !BR2_PACKAGE_GLMARK2_GL && !BR2_PACKAGE_GLMARK2_EGL_GLES
config BR2_PACKAGE_GLMARK2
bool "glmark2"
depends on BR2_PACKAGE_GLMARK2_GL || BR2_PACKAGE_GLMARK2_EGL_GLES
select BR2_PACKAGE_JPEG
select BR2_PACKAGE_LIBPNG
help
glmark2 is an OpenGL 2.0 and ES 2.0 benchmark.
https://github.com/glmark2/glmark2
comment "glmark2 needs udev /dev management and a toolchain w/ C++, NPTL"
depends on !BR2_INSTALL_LIBSTDCPP || \
!BR2_TOOLCHAIN_HAS_THREADS_NPTL || !BR2_PACKAGE_HAS_UDEV