2019-11-10 21:06:37 +01:00
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comment "wlroots needs udev, mesa3d w/ EGL and GLES support"
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depends on !BR2_PACKAGE_MESA3D_OPENGL_EGL || \
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!BR2_PACKAGE_MESA3D_OPENGL_ES || \
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!BR2_PACKAGE_HAS_UDEV
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2020-11-22 17:00:07 +01:00
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comment "wlroots needs a toolchain w/ threads, dynamic library"
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2019-11-10 21:06:37 +01:00
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depends on !BR2_TOOLCHAIN_HAS_THREADS || \
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BR2_STATIC_LIBS
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config BR2_PACKAGE_WLROOTS
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bool "wlroots"
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depends on !BR2_STATIC_LIBS # wayland
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depends on BR2_TOOLCHAIN_HAS_THREADS # libdrm, wayland
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depends on BR2_PACKAGE_HAS_UDEV # libinput
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# Technically wlroots should work with any OpenGL implementation
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# which provides EGL, GLES2, and libgbm; but in practice only
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# Mesa ships an usable libgbm.
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depends on BR2_PACKAGE_MESA3D_OPENGL_EGL
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depends on BR2_PACKAGE_MESA3D_OPENGL_ES
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select BR2_PACKAGE_LIBDRM
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select BR2_PACKAGE_LIBINPUT
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select BR2_PACKAGE_LIBXKBCOMMON
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select BR2_PACKAGE_PIXMAN
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select BR2_PACKAGE_WAYLAND
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select BR2_PACKAGE_WAYLAND_PROTOCOLS
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help
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wlroots is a modular Wayland library for building compositors
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which implements many of their common features.
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https://github.com/swaywm/wlroots
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if BR2_PACKAGE_WLROOTS
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config BR2_PACKAGE_WLROOTS_X11
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bool "X11 backend"
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depends on BR2_PACKAGE_XORG7
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select BR2_PACKAGE_XLIB_LIBX11
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help
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Support Wayland sessions nested inside a X11 window
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endif
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