52 lines
1.9 KiB
Diff
52 lines
1.9 KiB
Diff
|
mips: replace addi with addiu
|
||
|
|
||
|
ADDI instruction has been removed in R6 so let's use ADDIU instead.
|
||
|
|
||
|
This patch has been sent upstream:
|
||
|
|
||
|
https://bugs.kde.org/show_bug.cgi?id=356112
|
||
|
|
||
|
Signed-off-by: Vicente Olivert Riera <Vincent.Riera@imgtec.com>
|
||
|
|
||
|
Index: valgrind/coregrind/m_dispatch/dispatch-mips32-linux.S
|
||
|
===================================================================
|
||
|
--- valgrind/coregrind/m_dispatch/dispatch-mips32-linux.S (revision 15740)
|
||
|
+++ valgrind/coregrind/m_dispatch/dispatch-mips32-linux.S (working copy)
|
||
|
@@ -196,7 +196,7 @@
|
||
|
addu $13, $13, $14
|
||
|
|
||
|
lw $12, 0($13) /* t3 = VG_(tt_fast)[hash] :: ULong* */
|
||
|
- addi $13, $13, 4
|
||
|
+ addiu $13, $13, 4
|
||
|
lw $25, 0($13) /* little-endian, so comparing 1st 32bit word */
|
||
|
nop
|
||
|
|
||
|
Index: valgrind/coregrind/m_libcsetjmp.c
|
||
|
===================================================================
|
||
|
--- valgrind/coregrind/m_libcsetjmp.c (revision 15740)
|
||
|
+++ valgrind/coregrind/m_libcsetjmp.c (working copy)
|
||
|
@@ -594,7 +594,7 @@
|
||
|
/* Checking whether second argument is zero. */
|
||
|
" bnez $a1, 1f \n\t"
|
||
|
" nop \n\t"
|
||
|
-" addi $a1, $a1, 1 \n\t" /* We must return 1 if val=0. */
|
||
|
+" addiu $a1, $a1, 1 \n\t" /* We must return 1 if val=0. */
|
||
|
"1: \n\t"
|
||
|
" move $v0, $a1 \n\t" /* Return value of second argument. */
|
||
|
" j $ra \n\t"
|
||
|
Index: valgrind/coregrind/m_trampoline.S
|
||
|
===================================================================
|
||
|
--- valgrind/coregrind/m_trampoline.S (revision 15740)
|
||
|
+++ valgrind/coregrind/m_trampoline.S (working copy)
|
||
|
@@ -1254,8 +1254,8 @@
|
||
|
//la $a0, string
|
||
|
j strlen_cond
|
||
|
strlen_loop:
|
||
|
- addi $v0, $v0, 1
|
||
|
- addi $a0, $a0, 1
|
||
|
+ addiu $v0, $v0, 1
|
||
|
+ addiu $a0, $a0, 1
|
||
|
strlen_cond:
|
||
|
lbu $t0, ($a0)
|
||
|
bne $t0, $zero, strlen_loop
|